So i just beat Dead space 3 and have the game fresh in my head. how ever after about 20mins of playing the game i all ready knew how i would feel about it and felt through out the whole game. i constantly was asking my self "wtf were they thinking??". i love DP 1 and 2 and was so excited for 3. but they completely revamped parts of the game that didnt need it. first off the combat is incredibly hard by your self, on normal. this game was made for two people and it shows constantly. all of the monsters are fast as hell. in the 2nd game only one monster was really fast, but in this game its like they all went to the gym. you dont have time to shoot limbs off because now they run on all fours and at speeds even the Flash would gawk at. also when you do fight, its not 3 or 4 monsters, its WAVES of monsters all at once, the most iconic gun in the game ( the Plasma cutter) is the worse gun to use. you make the game 5x times harder if you dont use  a machine gun. the upgrade system is just stupid, they replaced a perfectly good system to upgrade you armor and guns with one that not only pulls you away form the game but is just pointless and makes you wish the old way was back. and probably my biggest irk with this game is the re-use of areas, and i dont mean backtracking, i mean Dragon age 2 style, where all of the bases are the same and have the same rooms and halls. now granted this is only in the side missions, but thats no excuse. the story is weak compared to the others and you never get a real sense of doing something till the last act of the game. Characters are weak and overall the story just feels like no one even bothered.  it makes me sad to say all this, but its true. when you go 15 hours of playing a game and waiting for it to get good, something is wrong. now idk if EA ruined the game or made the developers "sell out", but somebody messed up some where. the game feels like its not done and didnt get play tested at all. the whole game is just a step down from the rest of the games, it screams lazy! you fight ONE boss for the whole game and he doesnt even change his attacks. the Ice climbing sections are good going down, but ass going up, so many things in this game just make me question WTH the game makers were thinking. if your a fan of dead space i say to pass on this, if you really wanna know the only good part of the story just wiki it, or wait till its on sale.

BUT if your on the fence after reading this go and rent it, at least try it if your not sure. i have a friend who is loving it and thinks im crazy lol. also,the graphics look great in this game!

Dead space 3  7/10. not bad, but not good. 

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For me it lost all of it's charm... for me it's just a generic shooter like medal of honor.

I, for one, love Dead Space 3 and am enjoying it immensely. Not as heavy-hitting as 2, but still has many moments where it shines. I've not beaten it yet, but I'm nothing but hopeful for the last few chapters.

I noticed the reuse of areas in side missions but, unlike Dragon Age 2, it doesn't bother me. Not sure why. Maybe because it's a small part of the game, unlike DA2's repeats which felt like they were more than 80% of the entire 20+ hour game.

The loss of relevance in the Plasma Cutter is sort of true, too. I picked up the single shot assault rifle and shotgun combo and have been using that as my go-to weapon for most of the game. Otherwise, it's the sniper and icethrower combo. However, my friend has been using the plasma cutter almost exclusively and been keeping up with, if not exceeding, my damage output until I got the Precision Tip to create the sniper rifle, which is much, much slower than the PC. It's really in how you upgrade.

I like the characters for the most part, especially Carver. Honestly, if you're a bit miffed about losing the psychotic moments that were prevalent in Dead Space 2, then you simply must play as Carver and do his missions. There is some freaky stuff that happens to him and him alone, and it's made even more unnerving if you're Issac, seeing it all happen in the real world.

All that said, I've only played 4 chapters alone and the rest in co-op (up to 14 now). Unless certain waves are trimmed down, there are points you simply would never survive alone, particularly when the super-fast enemies make their return. If it's not altered for solo play, then that truly is a misstep on the dev's part.

And just a final note. Even Dead Space 1 had waves of enemies. It all started with the Med Bay.

from what i can tell they are not trimmed down. and the waves im fine with, its the every single fight seems to be waves of fast enemies. it is a tad more fun in co-op though. 

I actually don't really know where this love for Dead Space 2 comes from. Don't get me wrong, I'm not trying to say you're wrong for liking it, but I'm just really puzzled. 

The original was a survival horror game with a focus on action. The second was actually already a survival game no more. There was obviously a horror theme, but it generally was a shooter.

Of course, since we can't put a stamp on what genre a specific game is anymore, that may be my opinion. But one of the things you describe in your post is how there aren't multiple necromorphs you fight in Dead Space 3, but they are waves of enemies coming at you. 

I don't know if you may not recall, but Dead Space 2 was exactly like that. In fact, I did a player review on GT I think, where I specifically disliked the game for becoming a wave survival action game. 

To be more concrete: I remember a certain part of the game where I tried to use strategy to lure necromorphs out into a choke point. I went all the way to the back of the area, lured the morphs, went back, killed them all and proceeded. But as soon as I got to the end another wave came at me. Happened the magical number of three times. It was just so fucking dumb. I hate it when you experience something and you can 100% accurately say: yeah, I'm playing a game. This was designed by someone. Waves. Respawns. Great.

It may have been me playing it on the hardest difficulty that made the game extremely dumb, but still. My recollection of Dead Space 2 is just that. A pretty dumb sequel to a outstanding first game.

Seeing that trend, I wasn't at all surprised to hear Dead Space 3 wasn't great. In fact, I would be surprised if it were.

maybe its just me, iv been having trouble liking new games that iv been really pumped for.  i dont like it lol, makes me worry about Bioshock infinite.

 I really liked Dead Space 3. My favorite being 2 and least being 1(I didn't buy into the so called horror people were raving about). Anyway the highlights for me were probably the weapon crafting, universal ammo, expansion of the story, and that John Carpenter ( the thing) vibe on the frozen planet. That said, I look forward to sequels and hope they continue to evolve and fine tune.

i liked the weapon crafting, but felt it took away from the game. i liked the old Power node way of upgrading things. 

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