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	<title>Comments on: MEMBER BATTLE CRIES: 2/22/10</title>
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	<description>Let Your Voice Be Heard!</description>
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		<title>By: EpicBattleAxe &#187; Blog Archive &#187; MEMBER BATTLE CRIES: 3/22/10 &#124; Gaming News That Cuts Through The Crap!</title>
		<link>http://epicbattleaxe.com/member-battle-cries-22210/#comment-9615</link>
		<dc:creator>EpicBattleAxe &#187; Blog Archive &#187; MEMBER BATTLE CRIES: 3/22/10 &#124; Gaming News That Cuts Through The Crap!</dc:creator>
		<pubDate>Fri, 26 Mar 2010 23:08:31 +0000</pubDate>
		<guid isPermaLink="false">http://epicbattleaxe.com/?p=11721#comment-9615</guid>
		<description>[...] you were SO FRICKIN&#8217; PUMPED FOR that DIDN&#8217;T let you down! We&#8217;ve discussed the opposite spectrum of this topic before, so now it&#8217;s time to explore the positive side of [...]</description>
		<content:encoded><![CDATA[<p>[...] you were SO FRICKIN&#8217; PUMPED FOR that DIDN&#8217;T let you down! We&#8217;ve discussed the opposite spectrum of this topic before, so now it&#8217;s time to explore the positive side of [...]</p>
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		<title>By: octodontolus</title>
		<link>http://epicbattleaxe.com/member-battle-cries-22210/#comment-9614</link>
		<dc:creator>octodontolus</dc:creator>
		<pubDate>Fri, 05 Mar 2010 02:32:31 +0000</pubDate>
		<guid isPermaLink="false">http://epicbattleaxe.com/?p=11721#comment-9614</guid>
		<description>My battle cry goes out to not only a disapointing game but a disapointing part to most games , ONLINE!!!

I recently broke down and bought Tatsunko vs capcom for my wii , i dusted off the cob webs booted it up and found myself with a very rewarding experience. However when I tried online i was bombarded with button mashers who would repeat the same combos only to come out on top (thats what she said). It occured to me that for most games there are people that dont exactly cheat but abuse the system without going out of the boundrys , for example nuke boosting in modern warfare 2. This kind of behavoir takes away the &quot;fun&quot; and makes the online a chore to people which it shouldnt. My point is douche bags dont deserve credit for this and they should play the game how its meant to be played!!!!!!!!!!</description>
		<content:encoded><![CDATA[<p>My battle cry goes out to not only a disapointing game but a disapointing part to most games , ONLINE!!!</p>
<p>I recently broke down and bought Tatsunko vs capcom for my wii , i dusted off the cob webs booted it up and found myself with a very rewarding experience. However when I tried online i was bombarded with button mashers who would repeat the same combos only to come out on top (thats what she said). It occured to me that for most games there are people that dont exactly cheat but abuse the system without going out of the boundrys , for example nuke boosting in modern warfare 2. This kind of behavoir takes away the &#8220;fun&#8221; and makes the online a chore to people which it shouldnt. My point is douche bags dont deserve credit for this and they should play the game how its meant to be played!!!!!!!!!!</p>
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		<title>By: EpicBattleAxe &#187; Blog Archive &#187; MEMBER BATTLECRY: Disappointment Rising &#124; Gaming News That Cuts Through The Crap!</title>
		<link>http://epicbattleaxe.com/member-battle-cries-22210/#comment-9613</link>
		<dc:creator>EpicBattleAxe &#187; Blog Archive &#187; MEMBER BATTLECRY: Disappointment Rising &#124; Gaming News That Cuts Through The Crap!</dc:creator>
		<pubDate>Mon, 01 Mar 2010 14:06:25 +0000</pubDate>
		<guid isPermaLink="false">http://epicbattleaxe.com/?p=11721#comment-9613</guid>
		<description>[...] sounded kina cool). This week we&#8217;re turning the site upside down to let you rant about your MOST DISAPPOINTING GAMES OF ALL TIME! I hate all-caps, don&#8217;t know why I did that&#8230;Anyway, today&#8217;s MBC comes from [...]</description>
		<content:encoded><![CDATA[<p>[...] sounded kina cool). This week we&#8217;re turning the site upside down to let you rant about your MOST DISAPPOINTING GAMES OF ALL TIME! I hate all-caps, don&#8217;t know why I did that&#8230;Anyway, today&#8217;s MBC comes from [...]</p>
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		<title>By: EpicBattleAxe &#187; Blog Archive &#187; MEMBER BATTLE CRIES: 3/1/10 &#124; Gaming News That Cuts Through The Crap!</title>
		<link>http://epicbattleaxe.com/member-battle-cries-22210/#comment-9612</link>
		<dc:creator>EpicBattleAxe &#187; Blog Archive &#187; MEMBER BATTLE CRIES: 3/1/10 &#124; Gaming News That Cuts Through The Crap!</dc:creator>
		<pubDate>Mon, 01 Mar 2010 14:05:22 +0000</pubDate>
		<guid isPermaLink="false">http://epicbattleaxe.com/?p=11721#comment-9612</guid>
		<description>[...] for you to speak your mind. Last week, we leaned on one another to explore our experiences with the most disappointing games of all-time. It was a rather entertaining trip down memory lane that included plenty of stops for all of the [...]</description>
		<content:encoded><![CDATA[<p>[...] for you to speak your mind. Last week, we leaned on one another to explore our experiences with the most disappointing games of all-time. It was a rather entertaining trip down memory lane that included plenty of stops for all of the [...]</p>
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		<title>By: Rotomosis</title>
		<link>http://epicbattleaxe.com/member-battle-cries-22210/#comment-9611</link>
		<dc:creator>Rotomosis</dc:creator>
		<pubDate>Mon, 01 Mar 2010 11:01:34 +0000</pubDate>
		<guid isPermaLink="false">http://epicbattleaxe.com/?p=11721#comment-9611</guid>
		<description>&lt;blockquote cite=&quot;comment-9432&quot;&gt;

&lt;strong&gt;&lt;a href=&quot;#comment-9432&quot; rel=&quot;nofollow&quot;&gt;Colonel Walter E. Kurtz&lt;/a&gt;&lt;/strong&gt;:



You aren’t the only one who was disappointed in GOW2 only I’m hoping the 3rd and final will resolve the story and Kratos will take responsibility for his actions.&#160;&#160;

&lt;/blockquote&gt;

(Upper quote was a reply of a battle cry made of cheto)

I was so caught up in the gameplay that I didn&#039;t really think of the story that much. So for me the gameplay was much more important then the story. I guess i care alot more for the gameplay then story. Not saying that gamestory is a bad thing, it is a spice, but not essential.
In movies for instance, its the opposite. Here the story is the necessary ingredient and the action scenes, representing the gamplay for comparison, is the spice.</description>
		<content:encoded><![CDATA[<blockquote cite="comment-9432">
<p><strong><a href="#comment-9432" rel="nofollow">Colonel Walter E. Kurtz</a></strong>:</p>
<p>You aren’t the only one who was disappointed in GOW2 only I’m hoping the 3rd and final will resolve the story and Kratos will take responsibility for his actions.&nbsp;&nbsp;</p>
</blockquote>
<p>(Upper quote was a reply of a battle cry made of cheto)</p>
<p>I was so caught up in the gameplay that I didn&#8217;t really think of the story that much. So for me the gameplay was much more important then the story. I guess i care alot more for the gameplay then story. Not saying that gamestory is a bad thing, it is a spice, but not essential.<br />
In movies for instance, its the opposite. Here the story is the necessary ingredient and the action scenes, representing the gamplay for comparison, is the spice.</p>
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		<title>By: kruzfuz</title>
		<link>http://epicbattleaxe.com/member-battle-cries-22210/#comment-9610</link>
		<dc:creator>kruzfuz</dc:creator>
		<pubDate>Mon, 01 Mar 2010 10:44:02 +0000</pubDate>
		<guid isPermaLink="false">http://epicbattleaxe.com/?p=11721#comment-9610</guid>
		<description>My battlecry goes out to Devil Should Cry 2 (aka Devil May Cry 2).
It is the prime example for absolutely screwing everything in a game up that was worth playing it. Capcom discontinued everything that was good from DMC1: They changed the personality of the main character to the opposite. They went from many different guns and devil arms to one type of sword and guns. The atmosphere in DMC2 felt like burnt toast compared to the atmosphere of DMC1. The enemies and the levels looked as if they popped out of a random character and names generator. And there was so much more....
Back in the day, a little kruzfuz was not such an avid gamer as nowadays and had a very limited budget for games but Devil May Cry caught his attention. So as the sequel was released, little kruzfuz bought it on day one and was wondering what he was actually playing.....In its defense, DMC2 added the Bloody Palace to the DMC series, which I am very grateful for.</description>
		<content:encoded><![CDATA[<p>My battlecry goes out to Devil Should Cry 2 (aka Devil May Cry 2).<br />
It is the prime example for absolutely screwing everything in a game up that was worth playing it. Capcom discontinued everything that was good from DMC1: They changed the personality of the main character to the opposite. They went from many different guns and devil arms to one type of sword and guns. The atmosphere in DMC2 felt like burnt toast compared to the atmosphere of DMC1. The enemies and the levels looked as if they popped out of a random character and names generator. And there was so much more&#8230;.<br />
Back in the day, a little kruzfuz was not such an avid gamer as nowadays and had a very limited budget for games but Devil May Cry caught his attention. So as the sequel was released, little kruzfuz bought it on day one and was wondering what he was actually playing&#8230;..In its defense, DMC2 added the Bloody Palace to the DMC series, which I am very grateful for.</p>
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		<title>By: Farre</title>
		<link>http://epicbattleaxe.com/member-battle-cries-22210/#comment-9609</link>
		<dc:creator>Farre</dc:creator>
		<pubDate>Sun, 28 Feb 2010 20:53:32 +0000</pubDate>
		<guid isPermaLink="false">http://epicbattleaxe.com/?p=11721#comment-9609</guid>
		<description>My battle cry goes out to all daring game developers out there who still has the guts to try new things with their precious IP:s. What I&#039;m trying to say is that probably all the biggest disappointments of gaming comes from a lame sequel. Look at Majora&#039;s Mask for example, that game was like the biggest suck fest i have ever witnessed. But wouldn&#039;t your rather see a game developer trying something new instead of just making the same game over and over again, kind of like how Twilight Princess is so similar to Ocarina of time that it wasn&#039;t even fun. I would rather buy Majoras Mask any day of the week instead of Twilight Princess, and that Wolf-thing feels just like a poor rip of Okami.

Thanks for a great show, Keep on cleaving guys!
//Farre</description>
		<content:encoded><![CDATA[<p>My battle cry goes out to all daring game developers out there who still has the guts to try new things with their precious IP:s. What I&#8217;m trying to say is that probably all the biggest disappointments of gaming comes from a lame sequel. Look at Majora&#8217;s Mask for example, that game was like the biggest suck fest i have ever witnessed. But wouldn&#8217;t your rather see a game developer trying something new instead of just making the same game over and over again, kind of like how Twilight Princess is so similar to Ocarina of time that it wasn&#8217;t even fun. I would rather buy Majoras Mask any day of the week instead of Twilight Princess, and that Wolf-thing feels just like a poor rip of Okami.</p>
<p>Thanks for a great show, Keep on cleaving guys!<br />
//Farre</p>
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	<item>
		<title>By: Farre</title>
		<link>http://epicbattleaxe.com/member-battle-cries-22210/#comment-9608</link>
		<dc:creator>Farre</dc:creator>
		<pubDate>Sun, 28 Feb 2010 20:52:26 +0000</pubDate>
		<guid isPermaLink="false">http://epicbattleaxe.com/?p=11721#comment-9608</guid>
		<description>My battle cry goes out to all daring game developers out there who still has the guts to try new things with their precious IP:s. What I&#039;m trying to say is that probably all the biggest disappointments of gaming comes from a lame sequel. Look at Majora&#039;s Mask for example, that game was like the biggest suck fest i have ever witnessed. But wouldn&#039;t your rather see a game developer trying something new instead of just making the same game over and over again, kind of like how Twilight Princess is so similar to Ocarina of time that it wasn&#039;t even fun. I would rather buy Majoras Mask any day of the week instead of Twilight Princess, and that Wolf-thing feels just a poor rip from Okami.

Thanks for a great show, Keep on cleaving guys!
//Farre</description>
		<content:encoded><![CDATA[<p>My battle cry goes out to all daring game developers out there who still has the guts to try new things with their precious IP:s. What I&#8217;m trying to say is that probably all the biggest disappointments of gaming comes from a lame sequel. Look at Majora&#8217;s Mask for example, that game was like the biggest suck fest i have ever witnessed. But wouldn&#8217;t your rather see a game developer trying something new instead of just making the same game over and over again, kind of like how Twilight Princess is so similar to Ocarina of time that it wasn&#8217;t even fun. I would rather buy Majoras Mask any day of the week instead of Twilight Princess, and that Wolf-thing feels just a poor rip from Okami.</p>
<p>Thanks for a great show, Keep on cleaving guys!<br />
//Farre</p>
]]></content:encoded>
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		<title>By: Kaltic</title>
		<link>http://epicbattleaxe.com/member-battle-cries-22210/#comment-9607</link>
		<dc:creator>Kaltic</dc:creator>
		<pubDate>Sun, 28 Feb 2010 17:42:46 +0000</pubDate>
		<guid isPermaLink="false">http://epicbattleaxe.com/?p=11721#comment-9607</guid>
		<description>My Battle Cry goes out to Mortal Kombat Mythologies: Sub Zero for the N64. I decided to rent it because one Sub Zero is awesome and I always like Mortal Kombat games before that. Then I got to play it and was just utterly disappointed with fact that is what not only not a pure fighting game, but the fact that is was also horrible. The controls were just awful and the gameplay itself wasn&#039;t that good. Now I was only 8 years old, which is when no matter how bad a game is it is still good, but somehow Sub Zero was just so bad that even an 8 year old could tell.</description>
		<content:encoded><![CDATA[<p>My Battle Cry goes out to Mortal Kombat Mythologies: Sub Zero for the N64. I decided to rent it because one Sub Zero is awesome and I always like Mortal Kombat games before that. Then I got to play it and was just utterly disappointed with fact that is what not only not a pure fighting game, but the fact that is was also horrible. The controls were just awful and the gameplay itself wasn&#8217;t that good. Now I was only 8 years old, which is when no matter how bad a game is it is still good, but somehow Sub Zero was just so bad that even an 8 year old could tell.</p>
]]></content:encoded>
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		<title>By: ClanPsi</title>
		<link>http://epicbattleaxe.com/member-battle-cries-22210/#comment-9606</link>
		<dc:creator>ClanPsi</dc:creator>
		<pubDate>Sun, 28 Feb 2010 14:55:00 +0000</pubDate>
		<guid isPermaLink="false">http://epicbattleaxe.com/?p=11721#comment-9606</guid>
		<description>My Battlecry goes out to pretty much any game that has anything to do with Microsoft.  If you&#039;re a fan of Microsoft and the 360 please don&#039;t whine yet, I promise I have a valid argument, and it does relate to the subject at hand.  I&#039;d also like to mention that, while I chose to buy a PS3 over a 360, I bought it because it&#039;s a superior system with better first-party games, not because I&#039;m an avid Sony fanboy.
I&#039;ve been a gamer since the late 80s, so like most of you I&#039;ve seen an awful lot of console wars.  The first, from what I can remember, to have a wide variety of multi-platform titles was the SEGA Genesis vs. SNES era of gaming.  In this time period, multi-platform games were optimized for each of the respective systems, and thus noticeably different.  Mortal Kombat II, for instance, had superior graphics and sound on the SNES, but the Genesis (appealing to an older audience) offered blood and gore.  Nobody endlessly complained about these major differences.  Each consumer bought whichever system appealed to them, and were content with thee version of the game that suited their tastes.
Flash forward to the present and we see an entirely different scenario.  It seems that every company that develops a multi-platform game has to obey some sort of &quot;can&#039;t be any better than the 360 can handle&quot; rule established in Microsoft&#039;s contracts, which takes one of the following two forms:  The first is when a game is first developed for the 360 and then ported to the PS3, which usually leads to a worse overall product for the PS3, such as with the case of Resident Evil 5 or Bayonetta.  The most important thing to point out in this case is, while the PS3 versions are noticeably worse, Sony and the PS3 community generally accepted this fact and played the games anyways.
The second form is when the PS3 version is developed first, but only to 360 standards, which is most evident with the upcoming release of Final Fantasy 13.  There is clear evidence that before it was decided that the game would be multi-platform, FF13 was substantially better, with superior overall graphics and texture resolutions.  The final release has been downgraded quite significantly to accommodate it&#039;s 360 release.  The US release also does not have a Japanese voice option because they would make the game too large for the 360&#039;s game discs.  The PS3&#039;s Blu-ray would have easily been able to accommodate the option.
Another good example of this second case is Battlefield: Bad Company 2.  The PS3 can easily accommodate 32 players (and more than likely bloom lighting as well) such as what is seen in the PC version, so why do PS3 owners have to settle for &quot;as much as the 360 can handle&quot;?
So I raise the question: why does this second situation exist in the first place?  Why do companies signing multi-platform agreements with Microsoft HAVE to agree to make sure both versions of the game are almost exactly the same?  Whatever happened to the old era of console wars when a consumer could decide which console to purchase not only because of it&#039;s first-party game line-up, but also the quality of it&#039;s multi-platform titles?  The 360 has clearly superior multi-platform games as is evidenced above, so why can&#039;t the PS3 have some as well?  It seems like every new multi-platform game released is another huge disappointment for PS3 owners, and Microsoft is solely to blame for this situation.</description>
		<content:encoded><![CDATA[<p>My Battlecry goes out to pretty much any game that has anything to do with Microsoft.  If you&#8217;re a fan of Microsoft and the 360 please don&#8217;t whine yet, I promise I have a valid argument, and it does relate to the subject at hand.  I&#8217;d also like to mention that, while I chose to buy a PS3 over a 360, I bought it because it&#8217;s a superior system with better first-party games, not because I&#8217;m an avid Sony fanboy.<br />
I&#8217;ve been a gamer since the late 80s, so like most of you I&#8217;ve seen an awful lot of console wars.  The first, from what I can remember, to have a wide variety of multi-platform titles was the SEGA Genesis vs. SNES era of gaming.  In this time period, multi-platform games were optimized for each of the respective systems, and thus noticeably different.  Mortal Kombat II, for instance, had superior graphics and sound on the SNES, but the Genesis (appealing to an older audience) offered blood and gore.  Nobody endlessly complained about these major differences.  Each consumer bought whichever system appealed to them, and were content with thee version of the game that suited their tastes.<br />
Flash forward to the present and we see an entirely different scenario.  It seems that every company that develops a multi-platform game has to obey some sort of &#8220;can&#8217;t be any better than the 360 can handle&#8221; rule established in Microsoft&#8217;s contracts, which takes one of the following two forms:  The first is when a game is first developed for the 360 and then ported to the PS3, which usually leads to a worse overall product for the PS3, such as with the case of Resident Evil 5 or Bayonetta.  The most important thing to point out in this case is, while the PS3 versions are noticeably worse, Sony and the PS3 community generally accepted this fact and played the games anyways.<br />
The second form is when the PS3 version is developed first, but only to 360 standards, which is most evident with the upcoming release of Final Fantasy 13.  There is clear evidence that before it was decided that the game would be multi-platform, FF13 was substantially better, with superior overall graphics and texture resolutions.  The final release has been downgraded quite significantly to accommodate it&#8217;s 360 release.  The US release also does not have a Japanese voice option because they would make the game too large for the 360&#8242;s game discs.  The PS3&#8242;s Blu-ray would have easily been able to accommodate the option.<br />
Another good example of this second case is Battlefield: Bad Company 2.  The PS3 can easily accommodate 32 players (and more than likely bloom lighting as well) such as what is seen in the PC version, so why do PS3 owners have to settle for &#8220;as much as the 360 can handle&#8221;?<br />
So I raise the question: why does this second situation exist in the first place?  Why do companies signing multi-platform agreements with Microsoft HAVE to agree to make sure both versions of the game are almost exactly the same?  Whatever happened to the old era of console wars when a consumer could decide which console to purchase not only because of it&#8217;s first-party game line-up, but also the quality of it&#8217;s multi-platform titles?  The 360 has clearly superior multi-platform games as is evidenced above, so why can&#8217;t the PS3 have some as well?  It seems like every new multi-platform game released is another huge disappointment for PS3 owners, and Microsoft is solely to blame for this situation.</p>
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