MEMBER BATTLECRY: Disappointing Deus

By | Mon, February 22nd, 2010 at 9:00 pm

MBC_DeusEx2
Alright gang…it’s time to light this fire…This week on the ‘Axe we’ve tasked you with submitting Member BattleCries dealing with your MOST DISAPPOINTING GAMES OF ALL-TIME! Obviously, we all have those classically craptastic titles that we remember…The ones that had SO MUCH POTENTIAL, but fell flat on their faces only to leave us tearfully tossing our controllers in disappointment and shame.

So, we’re kicking things off with a BattleCry from WakingEveryGod who, despite his name, found the devil in Deus Ex: Invisible War. The game pretty much proved why the phrase “if it ain’t broke, don’t fix it” exists, but in the bad way rather than the good…Anyway, hit the jump and be sure to check out/comment on today’s MBC or share your own BattleCry with the masses over on this week’s Topic Starter Post!

WakingEveryGod says:

My battle cry goes out to the most bipolar developer in video game history, Ion Storm, and their supremely disappointing sequel, Deus Ex: Invisible War.

I remember trying to sneak my way through the apartments at the beginning of the game, still excited I was playing the sequel to my favorite game ever, Deus Ex. I stalked my first target and readied my riot baton in an attempt to incapacitate him in a single blow. I expected a satisfying and well executed stealth takedown. Instead, all I did was take off a sliver of the newly implemented health bar and annoy the guard, who wasted no time shooting me in the face. That’s when I knew things had gone horribly, horribly wrong…

It was almost as if Warren Specter and Harvey Smith were trying to do everything in their power to ruin the legacy of Deus Ex. They took everything that made the original great and either overly streamlined it, or removed it completely. Obviously, as cited in the example above, the stealth aspect from the original was severely gimped by enemies who could hear the slightest movements and could only be one-shot killed by noisy weapons. It fostered a run and gun mentality, which is the complete antithesis to Deus Ex’s tactical philosophy.

Tiny levels/social areas, removal of the skill point system, a truly wretched UI, universal ammo, severely limited augmentation slots, bored sounding voice actors, and a story that fails to put you on the edge of your seat round out IW’s list of failures.

Granted, it was unreasonable to expect IW to surpass the ludicrously high bar set by its predecessor, but IW didn’t even resemble its overacheiving big brother. Streamlining a game can be beneficial (i.e. the absolutely fantastic Mass Effect 2), but there is a difference between that and dumbing down a game. IW may work well as a halfway decent FPS, but that’s simply unnacceptable for a game that’s supposed to be the sequel to DX.

/end rant. Anyways, that’s my vote for the most disappointing game of all time. Here’s hoping DX3 will, at the very least, be better than IW. Cheers!
  
END

Very well put…I understand/feel your pain…There’s nothing like being let down by a sequel to a game that you truly loved as it often leaves you shaking your head and left to wonder what could have been. Anyway, if you have any thoughts on today’s game feel free to sound off below. As always, you can also bring up ANYTHING you’d like (pertaining to gaming that is…) over on this week’s topics starter post where you can SUBMIT A NEW TOPIC:

SUBMIT YOUR MEMBER BATTLECRY IN THE COMMENTS SECTION HERE.

Be sure to check out EpicBattleAxe.com throughout the week as we unveil a new featured Member BattleCry each day! Now Cry Havoc and Let Your Voice Be Heard!!!

Later,
DK