MEMBER BATTLECRY: Loss of Conviction

By | Thu, March 11th, 2010 at 11:44 pm

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Greetings! As the discussion continues this week on delays and whether they help or hurt the games we play, we bring you another stellar Member BattleCry. We’re seeing a lot of good points raised in the dialogue on this subject and many people are pointing out two situations; one where the delay helped and the other where not so much.

Coky14 checks in with not only two such examples, but also so insightful comments on how gamers perception affects their attitude about the delay as well as the psychological impact of  a firm street date being broken vs a vague release window changing. Let’s turn things over to him…

Coky14 Says:

Here’s my Epic Battle Member Cry,

I really prefer to see a game delayed so they can work on it a litle longer so we, as gamers and customers, get a better and more refined experience. The problem, as the last choice of the poll says, is that publishers shouldn’t announce a clear date when they don’t know if they’re gonna ship in time.

The best example of how to do it is, God of War III. Announced for MARCH 2010, in June 2009, they gave themselves a large window to see if other games could make them change their idea or if the developpement went faster or slower than supposed. I also feel that if God of War would have been delayed, because the date wasn’t set in stone, it would not have been taken so harshly by the community.

The counter-example, is Splinter Cell : Conviction. How to completely destroy momentum. The game was awaited for so long. They released a trailer this winter where it the release was dated for 23.02.10. The whole point of the trailer was to say the release date. Now, the codeofconviction.com thingy (which I participated in) helped us get the real release date as for April 13th. After 5 years more or less of developpement it really didn’t need that. Shame on marketing or the developpement team for that bad decision. We’d better get our cash out of that game or else you’ll have a line of frustrated gamers ready to NOT buy another Splinter Cell game as they will have lost their faith on the franchise.

Finally, the positive affects are mostly unappreciable by gamers as we will never get to understand the amount of polish that was made during the time of the delay (of whatever the game was actually delayed for). It’s mostly intengible. This is why we see so much delays as a bad thing.

The negative effect is mostly dangerous for smaller franchises or new IPs. God of War III and FFXIII will sell as much on March or on April. It could sell well in Christmas time, Easter, Halloween, etc. People have confidance in their developpers and know they’re doing the right choice. Alpha Protocol (sorry Daniel), as much as they can delay that game, it’s not looking too good. I’d be happy for SEGA if they get a 85 from critics. The game looks clunky, the style seems weird, caracters empty, and delays won’t change that. As said, we haven’t been conditionned to think SEGA will release triple A titles.

Finally, my Battle Cry is in fact to developpers who have to make the heart breaking choice to make these delays happen or not. Will you break the momentum to make a better game? Can think of what I would do I such a position.

End

People can agree or disagree on his assessment of how delays have affected God of War III and Splinter Cell: Conviction. However, I think he makes an extremely good point about why gamers often view delays as inherently bad…we often have no basis for comparison; we don’t know how bad things were to begin with or how much better they are after some more time is spent tweaking things. I also appreciate him taking a look at things from the devs or publishers point of view. These can’t be easy decisions to make, especially when we gamers can be as hard to please as we often are.

So what do you all think? Let us know your thoughts in the comments section below and if you have something else entirely that you’d like to sound off on, then feel free to do that over on this week’s topics starter post where you can SUBMIT A NEW TOPIC:

SUBMIT YOUR MEMBER BATTLECRY IN THE COMMENTS SECTION HERE.

That’s gonna do it for now, but we hope you continue having an awesome week and keep your rants, raves, and recommendations coming here on EpicBattleAxe.com!

Stay Brutal,
Viking Brent