Break out the ban hammer, team EBC is talking GTA V's Spring release, G4 cancellations, hefty Halo budgets, and a worthy Kickstarter project coming out of the shadows! Plus, how have horror games evolved over the years and how do titles like BioShock Infinite make the most of the medium? Sort your candy and save your soul, this Skirmish of EpicBattleCry is much more treat than trick!
Comment by DrKilljoy on November 1, 2012 at 11:23am Happy November EBC. I can't wait for GTAV on the pc!!
Comment by Daracus on November 1, 2012 at 12:00pm Sounds like the PC version of GTAV will not be coming out alongside the console versions (it sucks but which was expected). I can always borrow a 360/GTA5 from a buddy once he is done with it.
Comment by whoever on November 1, 2012 at 12:10pm I don't understand why people don't talk about Manhunt anymore when it's about horror in games. First of all I think stealth is the ideal way to built pressure and tension. Combined with a twisted world and the feeling of isolation it just scares the s%!t out of me. Also Manhunt managed to make you as a gamer reflect about your urge for violence. Why again do we wait longer for the kill just to make it more gruesome? Generally I would love to see a similar game, only with more puzzle-elements and less but smarter enemies ( something I would love to see in pretty much any action game).
Comment by IceSamurai Dono on November 1, 2012 at 12:20pm If i can fill the war chest a little more a month can we speed up the audio vertion a bit?
In regards to Halo 4. First off I am a pretty big fan of the series and universe in general. I know you guys are not fans and i get it and that's fine. But They are very well made games and great experiences. I think a lot of people lump Halo in with COD and whatnot but halo is not madden or CODBLOPS they put just as much effort into the single player experience as the multiplayer and has a little more meat to it than the average military shooter in my opinion. Mind you I am not as big into multiplayer as a lot of people. While I enjoy the halo Multiplayer, i Don't play it more than a month or two after i finish the campaign. Point is they don't just pump one out every year just to cash in, a little more love goes into Halo than that, but i digress.
In regards to how it is the most expensive thing Microsoft has ever done I agree with Brent they are just spending in other areas. I would not be surprised if they are not including The web series Forward Unto Dawn into that as that must have cost a pretty penny. Also it is kinda a precursor to the series and halo 4 in a way.
Comment by Tralamazza on November 1, 2012 at 1:06pm I must say that I was hoping (maybe too much) for your comments on last weeks Rab Florence games journalists article (that got him fired). Now either the whole debacle is not interesting enough, or Geoff Keighley's photo in the front cover pissed someone off at GT.
Good show overall.
Great Episode Gents!
Love the website & love the effort and time you all within EBA share with us! I mean that from the middle of my heart!
Don't ever stop the Madness or Faces WILL be Drop-Kicked! I give you my word.
Comment by EBJ-Immano on November 1, 2012 at 2:33pm Brent fixed his card in the intro.
That's all I have to say.
Ok, no, I admittedly have kind of a bad relationship with Rockstar, as a gamer first and foremost on PC. Max Payne was ok, technically, it performed okay except during cutscenes for some reason. I have yet to play LA Noire, but I haven't heard complaint on that. So why have they, as of yet, failed on their larger franchises, the most praised ones? GTA IV was a wreck that wasn't fixed over the time it took them to put out the DLCs as well. Red Dead Redemption never even came out. Maybe they knew it was going to suck at that stage, but that's not to their credit. It's like UbiSoft, and Assassin's Creed 3 coming next year for PC, or things like saying forget the Prince of Persia (the 2008 one) DLC containing oh, just the fucking ending, PC users, forget about it forever. There's ways to do this that don't involve treating us like we're not the ones who pay for your games too, and no, the piracy excuse has been proven wrong by productions like The Witcher. So well, get back in line, Rockstar, Ubisoft and the likes of you.
Oh, and I understand Fox still has the rights for the Star Wars movies for a while? So they're probably going to go for new content, toys and stuff like that, which is why their f irst announcement was about movie #7. Possibly, probably.
Comment by Alexander Arts on November 1, 2012 at 2:45pm In regards to the e-sports thing; I really have no idea how many people like to watch e-sports, but I also wonder how many people watch rugby, golf, tennis, or other things. I very rarely hear anyone mention them, yet they are considered mainstream popular sports. You don't have to be NBA or NFL level to be considered popular or mainstream, so why not e-sports.
Comment by FrankeeNL on November 1, 2012 at 3:10pm On the topic of scary games, I think a feeling of helplessness is what creates a truly scary atmosphere. And with these new Resident Evil or Dead Space games, you play a badass and there a guns and ammo everywhere so that feeling just isn’t present. At best you can get a couple of jump scares out of them, but that’s about as scary as they get.
Also, I remember playing F.E.A.R. which I really liked. It had these sections with Alma which scared the shit out of me in the first half of the game. But then I realised that these segments where completely scripted and that she wouldn’t actually hurt me. Any feeling of anxiety disappeared with that realisation. After that moment, every time I saw Alma I knew there weren’t going to be any enemies for a second so I had a couple of seconds to scratch my balls, which was nice.
A game like DayZ on the other hand, is really fucking scary. Ammo and guns are rare, when it’s dark its pitch black and no one is to be trusted. Now that shit is scary because you really feel helpless. I would also like to give an honourable mention to the 360 launch game Condemned. A first person shooter where you almost never have ammo and therefore are forced to use pipes, two by fours and locker doors. A fantastic underrated game that people need to check out if they haven’t.
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