Grab the popcorn, we're talking cinematic trailers and their impact on our perception of games! Plus, Nintendo talks Link, Mario, Yoshi and more, Splinter Cell's SE takes off, THQ's assets get sold, and Shogun 2 turns to gold. No admission (of guilt) required on this cinematic edition of EBC!
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EPICBATTLECRY SKIRMISH 179 SHOW NOTES
GAUNTLET Nintendo Direct news Splinter Cell SE THQ sell off Shogun 2 Gold Edition Announced TOPIC - Grab the Popcorn or Cut the Fluff?
Cinematic trailers are great, but do they actually reflect the games they represent? Do pre-rendered trailers get players excited about dropping money on a title by falsely promising an experience that the actual game doesn’t deliver? It’s an issue that has been looming large in the game industry for years and as we enter a new console generation, the lines between fact and fiction are continuing to blur. We explore on this cinematic edition of EBC! BATTLECRIES
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DK: Nintendo Finally Delivering Zelda for Wii U, New Mario Adventure MEMBER Aussie Legend
I'm always down for some good old school game design, whilst I'm not one of these gamers who is particularly romanticized by a game just because its retro, I do admire the amount of careful thought and execution that went into those games that were so restricted by the hardware and memory limitations of that age. In reference to Ni No Kuni directly, JRPG's as a genre have relied on old school game design almost exclusively for such a long time now (most of the newer design philosophy's branched off into their own genre, the WRPG), its good to see a game that truely looks fresh and unique but at the same time familiar enough to be able to tangible to those of us who grew up with the Final Fantasies, Chrono Triggers, Earthbounds and Illusion of Gaia's of our youth. There have been slim pickings as of late for us JRPG fans as time and time again we've seen them poorly designed and ham-fistedly executed. I can't really pin point a specific reason though unfortunately, for some reason developers have lost the ability to make them good as of late (at least outside of Atlus, Monolith or Level 5).