We hijack an otherwise good discussion about GTA V to discuss the role of character development in gaming. Plus, why Princess Peach is feeling fruity, Fable Anniversary postpones the party, Valve throws its weight around and much, much more on this late-night edition of gaming’s most brutal video podcast!
TOPIC: DEVELOPING CHARACTER - While the industry embraces Rockstar’s long-awaited Grand Theft Auto V with gushing reviews and coverage galore, some folks find the game’s anti-heros to be a big turn off that makes the experience less appealing. With that in mind, we discuss the dynamics of character development in gaming and evaluate how crucial it is to have qualities that the player can relate to.
RELEVANT LINK: GTA V REVIEW - The Escapist
MEMBER: Lindsay Carter
Sigh...well....I saw the headline and the tag for this episode and I was REALLY weary to listen to it in regards to Mighty No.9.
I was going to come into this with my torch and pitchfork but I rather just keep it light and simple. I love EBA and it's community but not everyone is going to share the same opinion. I could sit here and write paragraph after paragraph as well and my beef with Sir Daniel Kayser and concerning his rhetoric on devil's advocate and Kickstarters, but I will agree to disagree.
I will say this though. You should know better.
My issue here is the fact that an argument was voiced without all the facts. At that point it just makes it an unprofessional opinion. Do you know the issues and the trials and tribulations Inafune has had at Capcom with the Mega Man franchise? (Read your shit). But do you know why this is being made? It is being made for the fans! It is being made because Mega Man deserves a successor in this day and age where inspiration is clearly lacking in big name publisher houses where you obviously cant have Joe Shmoe coming up new ideas and having them made that easily. Do you honestly believe Inafune and his team wouldn't have done this sooner had they had the resources and backing while working at Capcom?....I can't help but shake my head.
Anyhow, I plead with everyone, if you are interested in the project, go through the entire Kickstarter because it has TONS AND TONS of goodies (interviews, podcasts, etc), along side of many question and answers many of you probably have concerning Mighty No.9 itself.
This game is going to be made for the fans and by the fans.