Lock and load on this forward-thinking edition of EBC as we discuss Destiny and the future of the FPS genre! Plus, Microsoft’s marketing tactics, ACIV’s DLC is set free, Sleeping Dogs awake and much, much more on this edition of gaming’s most brutal video podcast!
TOPIC - FULFILLING OUR DESTINY? After our recent conversation about the future of open-world games and on the heels of news surrounding the beta for Bungie’s Destiny, team EBC evaluates what the first-person shooter genre will look like in the next generation of gaming. How important are social events? What technical boundaries will we soon surpass? Is Destiny THE showcase for the future of the genre? We adorn our neck scarves and prepare for battle!
MEMBER: Lance Latham
I count myself in the crowd of lucky near-middle-agers: my father played on the NES with my sister and I quite frequently. We all shared in many Mario moments, helping each other at a particularly sticky jump or level, showing the way to various warp zones, and screaming for joy when we reached the end. Though my sister stopped at Mario, my father would jump in from time to time on some games, or just sit and watch me. When the SNES came along and he got a glimpse of "A Link to the Past", it was game over for me. He got so absorbed in that experience that when he got stuck, he would call me sometimes when I was out with friends. I don't know how many times he played through it, but it was more than once. "A Link" was one of the defining moments in our relationship; so was the time when I set fire to a trash can at a local mall, but that's a story for another time. Even now, some 20+ years later, my father still talks about that game and how much fun he had with it. We shared a precious moment, and that's the important part of being a parent.