EpicBattleCry Skirmish 224: Quickly Becoming Bad

On this solo yet sophisticated edition of EBC we discuss the dynamics of making exclusively single player vs. multiplayer games. Plus, Irrational shuts down, The Order: 1886 debuts (kinda), a resolution for Ground Zeroes, Harmonix makes and FPS and much, much more!

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TOPIC: GOING SOLO - In an ironic twist, many of today’s games are going the single-player-only route while others, like Titanfall, are focusing exclusively on mutilpayer. With that in mind, Team EBC discusses the merits of making a game that’s focused on one or the other while evaluating the current need to include both components in every product.


BATTLECRIES:

MEMBER:  Patch

I’m starting to gain interest in the Vita for the reasons you guys mentioned, but even more so for recent developments in the Vita exclusives library and the PS4/PS Vita cross-platform functionality.

Although, I have enjoyed both Borderlands and God of War prior to Vita, I would still like to pick one up to play the increasingly popular and critically acclaimed Tearaway, as well as interesting exclusives such as Persona 4 Golden, the recent arcade shooter: TxK, and the somber RPG: Danganronpa: Trigger Happy Havoc.

Add to that, the PS4 cross-platform features, the wonderful Playstation Plus model, and a powerful handheld experience, and you will find a great piece of hardware finally hitting its stride. I find it hard not to own one soon.

 

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Tags: EpicBattleCry, podcasts

Comment by StarBound on February 20, 2014 at 1:18pm

I've been playing games like Doom, Quake, Command and Conquer and Warcraft back in the day where the single player and multiplayer both soar high. I've found both sides to be equally enjoyable.

Since the last console generation and the introduction of paid map packs and other dlc the quality of single player components and the accessibility of once freely supported and gifted multiplayer aspects has fell into a bottomless money pit.

Personally I won't mind the split. A game like CoD and BF has a story but that is an after thought. A game like Uncharted and The Last of Us has their multiplayer as the after thought but it is clear from the multiplayer only map packs that the real money sadly sits in the experience that only lasts for the few months after the games launch. Some people flatout refuse to buy a single player game at full price.

While I would like to see the balance be restored I don't see it happening in the near future. More often than not I find myself wishing that a multiplayer co-op would have been added to some of the stellar single player games.

*P.S. GoG and PSN+ gives games away for free, are you saying MS is not good enough to give freebies?*

Comment by Ice21 on February 20, 2014 at 3:06pm

i agree

Comment by Corax on February 20, 2014 at 3:16pm

I'm one the people waiting for the next iteration of the new consoles, or at least until there is enough games to pull me in earlier, but I really couldn't care less about this entire performance discussion.

If you want the best looking games and fastest performance buy a PC, there isn't even a discussion to be had when you include PC's because the consoles are absolutely dwarfed by comparison.

No, I'm likely to get a PS4 down the road because of the exclusives. If the Xbox One ends up with enough good exclusives as well, I'll likely pick that up as well. Who knows maybe there's a lite version without Kinect at that point. Right now I just have to decide if my PC's 360 controller is being upgraded to a DS4 or the new steam controller.

Comment by Rowan - AzureCantabile on February 20, 2014 at 3:52pm

Daniel, I am totally the nobody that's like "Oh man I gotta get back on that ME3 multiplayer" and do anytime one of my friends has team and the inclincation to join me in it! xD

Comment by David Comito on February 20, 2014 at 11:51pm

On the topic of multi player and single player, I immediately think about Elder Scrolls Online. I am a huge fan of the Elder Scrolls games and I also do enjoy multi player games. So I was trying to put my finger on why I am not that excited for Elder Scrolls Online. And I think it is this: I would not want to treat other people I am playing a game with the same way I treat the poor NPCs in Elder Scrolls games. In those games I am for lack of a better word a "troll" I do dicky things like steal everybody’s stuff, shout people off cliffs for no “in game” reason, and generally wander around and see what I can get away with. I think for people like myself there is good reason for a game to sometimes be a solo adventure. There is a certain amount of responsibility that comes with multi player games that I don’t see as part of my Elder Scrolls experience. Anyway, I know that the subject is more involved than that one game but it is the one that has been on my mind lately.

Comment by Devilgib on February 21, 2014 at 5:13am

Hey DK don't knock that ME3 MP until you put some real time into it. People loved the MP, just check out the info graphics Bioware put out with total playtime, matches played etc. Bioware gave players a lot of free DLC characters, maps weapons and enemy types for a long time. The MP wasn't essential but it was a very fun bonus that only enhanced the SP (play the Citadel DLC its full of jokes about the MP). I played with the same team for 18 months and for me it was 800 hours well spent  YES 800 hours!

Asari Justicar FTW

Comment by Tim on February 21, 2014 at 11:22am

I think this is a good example of how the gaming industry is growing. A lot of developers before have tried to do everything well, but failed on either their single player or multiplayer experience, and in some cases both. Developers have taken a step back and figured out that they can now focus all of their resources in one area and make one really good experience rather than two lacking ones. Unless the developers know they can do both really well (examples being Splinter Cell, Halo, etc...) they will usually do a really good job on both. With that said, I think that we are still going through some tacked on single and multiplayer modes. Take Battlefield 4 for example. Nobody is buying Battlefield for the single player campaign. Do you guys think that if they took that out, maybe they would have had a better launch with the multiplayer? Or perhaps that was on purpose so that they could actually get some people playing the single player campaign by making the multiplayer unplayable??? 

Comment by Eric Gagne on February 21, 2014 at 12:45pm

I just love the fact that Daniel is such a big RUSH fan! They're the best! :)

Comment by Equinoxe on February 21, 2014 at 1:45pm

Haha! Here's another one of those suckers who had too much fun with the Mass Effect 3 multiplayer. How much fun? Like 700 hours of fun. That mp saved the whole franchise for me. I'm really looking forward to the next game. Something that I wouldn't say if I only had played the single player with it's crappy ending.

Comment by Ivan on February 22, 2014 at 1:03pm

I might have missed it fellas; but, I feel like the "tacked" on multiplayer was an attempt to increase profit from titles.  COD established a cash cow with their yearly installments of the series; and, the multiplayer not only kept gamers playing and kept their games away from the second hand sellers, it gave them a venue to farm out DLC, map packs, skins, upgrades etc. Mass Effect 3 even forced players into their multiplayer by tying multiplayer progress to the final ending of the campaign.  Multiplayer means increase profit margin and this is more than a bullet point.  It represents how single player campaign/story games can extend their shelf life and cash revenue.  Nevertheless, I am in agreement.  Games should not strive to be something that they aren't by straying too far from their core experience.

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