Posted on the Dayzmod.com forum today:
Why so quiet, Rocket?
Comment by Alexander Arts on January 4, 2013 at 7:03am So basically 4 or 5 paragraphs to say, "The game's not ready, we're working on it, thanks for your patience."
Comment by Kuldorn on January 4, 2013 at 8:09am
Comment by Uncle Dude on January 4, 2013 at 12:23pm In my opinion, he was simply stressed out and had to duck out for a bit. The insane escalation from mod to sensation to full game development and the attendant clamor from the gaming press, expectations from overzealous fans, and the "competition"/ debacle that is The WarZ has to be overwhelming. Setting dates ("by the end of the year" etc.) only fuels the pressure, and I think he's just learned that lesson. Going from a free mod to a paid release - alpha or not - brings with it a whole new set of expectations from the customer. I'm sure he wants to wait until the game is in a state he deems a worthy upgrade over the mod before releasing it into the wild.
Every interview and forum interaction I've seen with the guy leads me to believe he's a level-headed class act and I've no doubt he'll do the right thing.
Comment by Chimera-Six on January 4, 2013 at 3:04pm He's a modder and fan himself and that really is half the battle, he's not yet jaded by the business.
I've got ArmA2 and it's well worth a purchase even without DayZ, controls are a bit fiddly at times, but you don't get a more realistic feeling FPS anywhere else.
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