How will Hollywood A-listers change the course of the game industry?

Many games now feature celebrity voice-talent but with some titles capitalizing on A-List Hollywood actors, Iiro Lehtonen (‏@Murmelson) wants to know how that will change the game industry moving forward.

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Tags: EpicBattleCry, podcasts

Comment by Tim on July 10, 2014 at 12:51pm
I dont know if this is the place to put the question but f-it :p which game franchise should stay at the old console and not try to force it into the new generation?
Comment by Esteban Manriquez on July 10, 2014 at 3:01pm

Having "Hollywood" talent will bloat an already ludicrous game budget to untold proportions. Even worse if studios are getting talent that is currently the flavor of the month it ups their asking price for work, i.e. you could have gotten Peter Dinklage for cheap 7 years ago but I'm sure his asking price after GoT is substantial.

Comment by Hokum on July 10, 2014 at 4:40pm
If Hollywood actors bring something extra to the mix and are not just PR magnets, then I am all for their use in games. It is very much like their use in animated movies; sometimes you score big, like with Tom Hanks in Toy Story, other times you get David Scwimmer in Madagascar...which did not work at all.
Comment by Ivan on July 10, 2014 at 6:46pm

I wish Rocksteady would make a TMNT game with the lore of the current comic reboot.

Comment by Averagus on July 10, 2014 at 7:15pm

Just something on professional actors. Ian McKellen and Nigel Hawthorne were both professional actors who ended up in action movies. I think even Patrick Stewart is of that background. It isn't so special getting them in games and it is mostly a PR thing rather than something that adds some sort of qualitative value. 

I've read it here and everywhere that being a good actor doesn't make you a good voice actor and that is especially important to remember with video games.

I personally couldn't care less if a  famous actor does voice work in a game. It just seems to be something that puffs up the budget to me.

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