Straight up warning, there will be some spoilers. If you do not want to know about them, stop RIGHT HERE:
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So I had, for about a year, Red Dead Redemption. And I'm confused. It's really not that solid a game. I mean it was fun, but the horse riding controls were insanely wonky. And frankly, I think shooting some crook in BOTH knees should prevent him from being able to escape. I can't tell you how many times the Bounty got away because I couldn't kill his goons fast enough, or that every time I thought I was 'safe' enough to make a capture, I ate enough lead to make my dick into a pencil.
But really those are minor gripes compared to the bait and switch the game pulls on you. I don't mind if the main character dies, but I want it to mean 'something' not be an excuse to play another character. I didn't want to be Jake. I couldn't stand the whiny git. What's worse is that there's no way you could know it was coming, it felt cheap and pointless to me. Like I said an excuse to change characters.
When it happened, and I got to play Jake, I paused the game. Waited. Then powered off the console, ejected the disk and gave the game back to my friend. I normally stop playing when I realize I'm not having fun (Final Fantasy 10 was like that, at one point I realized I was just going through the motions, I wasn't actually having any fun), but RDR is the first game that made me so mad that I stopped trusting Rockstar. I simply do not trust them not to do that again on me.
Maybe it's an overreaction, but I honestly, I rather liked the story, I could ignore the silly horse controls, or the fact that the Dead Eye controls let me kill every living thing within 30 seconds of me (my aim kinda sucks), as long as I could see more of John's story. But the moment it stopped being his story, I was no longer interested in playing it.
I'm sure Jake isn't that bad a character, but I wasn't interested in him, there was nothing built up with him. My emotional investment was with John, I had gone through 40 hours (total, including restarts and deaths) with him, and the ties he made to the people around him. But Jake? I didn't want to do that again, nor was I finished with John's story, despite his reunion with his family.
I'm also one of those people who will have his game experience ruined if the ending sucks. Mass Effect 3, the reason I haven't picked it up is because every ending that I spoiled for myself isn't worth the time investing into the game. It could be the awesomest game in the entire universe, but if the last 5 minutes suck dead donkey balls, the rest of the game also feels like wasted time to me, time I could have spent getting a 'better' story somewhere else.
This is just my opinion, I could be wrong.
Comment by Amrit Randay on March 1, 2013 at 6:51pm John Marston's son was named Jack, not Jake. I couldn't disagree with you more here. For me, RDR was the exact opposite and one of the best games I have ever played, if not the best ever, and it has made me trust R* more than ever.
The horse controls were wonky at first, but after 40 hours, you didn't manage to get used to them? That is pretty odd. They weren't even particularly bad IMO. I'll never forget my first playthrough. I did everything in the game and was totally immersed in the game world. Moments like entering Mexico with "Far Away" playing in the background were awe-inspiring and simply beautiful. I remember countless times where I would just ride my horse slowly through New Austin and the open frontier with my jaw on the floor at how beautiful the scenery was.
John Marston's story was fantastic too, and it was devastating to see him die for me. After all I had done to stop Bill Williamson, Javier Escuella, and Dutch Van der Linde, I was killed anyways. After the game was complete, I remember a scene in particular with John and Bonnie MacFarlane where John said "People don't forget. Nothing gets forgiven." That scene was like a foreshadowing of John's inevitable death, and I only realized it after I had beat the game.
I still think the game is a masterpiece, and I have played through it like 5 times. I never played it with the auto-aim on (I've always hated that R*added that option in) and with the mini-map off. That playthrough with expert aim and the mini-map off had to have been one of the most immersive gaming experiences I have ever had.
I loved the gunplay (especially with expert aim on) and it was satisfying as ever. Sure, it took a long time to get used to, but it was so worth it and made the game that much more fun.
Also, you missed the true ending to the game. When you play as Jack, you have one more mission and it was some red dead redemption.
Comment by Roburt on March 1, 2013 at 8:24pm I thought the story was ridiculous:
I need to help the feds hunt down this criminal. So I'm gonna go murder Mexicans and fight pretty much the entire Mexico altogether. Or maybe I could just go rescue my family.
And then the whole: You gotta save your family thing. I don't even care for them, why do I even want to bother doing that? You know what? I'm gonna go pick some flowers and fuck around because I really don't care.
And how did Marsten even lose to all those cops at the end?
I feel like the game forced me to lose through cutscenes. It was pretty unfair and silly.
And did anybody really buy that Marsten was an outlaw? He's super polite, helps everyone out, not a single bad habit, a family man, and never even cuss. All the "outlaw"-ness about Marsten were told to the player, never really experienced, and the game goes out of the way to contradict that.
The gunplay was way too easy. If you can shoot a bird hundreds of feet in the air with a rifle mounted, you know your game's broken.
Granted. The game is quite beautiful. And just like Skyrim, it's good because it's big and pretty.
Comment by Amrit Randay on March 1, 2013 at 8:51pm @Roburt
He was an outlaw, but he was trying to forget his past and set up a future with him and his family. It's mentioned in the game a whole bunch of times and I'm surprised you missed that bit. Unless you mean the moral choices you make in the game contradict the story R* was telling, then I see your point. If you went the route of being an outlaw, the cutscenes would definitely contradict then. It wasn't a problem for me because I never see myself as being as being an outlaw and I loved the game more when I was an honourable person, reinforcing the story R* was trying to tell (and I personally enjoyed it more).
http://www.youtube.com/watch?v=3gBctl1h_2o <--- The trailer specifically has John say he used to be an outlaw and rode in a gang, but he left the gang when the gang left him to die.
He was helping the government hunt down his former brothers because the government had his family "hostage." He was forced to do it, and this was also mentioned so many times in the game. It's what the game was about. I really don't understand your gripes with the game to be honest. He needed to do those missions in Mexico to get information on Javier Escuella and Bill Williamson (who fled for Mexico after the encounter at Fort Mercer).
The shooting in R* games has always been easy, if you play it with the normal aiming on. It's basically a lock on system, so of course it would be too easy. If you tried this game with the expert aiming on, and the HUD off, it is so much more challenging and immersive.
Comment by Christopher Brady on March 2, 2013 at 12:23am Apologies, I've not touched RDR in about 4 weeks.
Marston, be default was too skilled to be killed by those feds, especially with Dead Eye. However, it's the bait and switch that bothered me so much. And I can't stand it when it happens in movies, stories and games. It's a me thing.
Otherwise, the story was standard Western fair, and I've seen a LOT of the old Westerns. My dad is a fan of them.
Comment by Amrit Randay on March 2, 2013 at 2:13pm But that bait and switch you hate so much made absolute sense for this game. It was done so right for me, and it left me so emotionally affected. His death was alluded to so many times in the game and you only realize this after it has been beaten. Did you do the "I Know You" side mission. Apparently, according to to others, the strange person was God, and he even showed you where you would be eventually buried. Some say he is more of a representation of Death.
Comment by Christopher Brady on March 2, 2013 at 4:40pm
Comment by Amrit Randay on March 2, 2013 at 5:45pm Fine. That's cool I guess, and I respect your opinion. But I guess we'll just agree to disagree. Because you gave the game back prematurely, you missed the last mission like I mentioned earlier. It was a nice way to end it :)
Comment by Amrit Randay on March 2, 2013 at 7:07pm
Comment by Madmouse on March 5, 2013 at 7:25pm Wait a minute i played RDR to end plus undead nightmare, where did Jonh Marston died?
Comment by Christopher Brady on March 5, 2013 at 8:05pm He died after her returned home, trained his son and got shot by some government stooges.
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