The Witcher 3: Wild Hunt, has confirmed multiplayer modes, quick-time events, and DRM are not part of the plan http://ning.it/10Endvm

Comment by crazyjackal (Jimmy Jones) on April 25, 2013 at 9:56pm
I wonder how they're going to do brawls (if they're still in the game). Will they work like normal combat or will they revert back to The Witcher style where you are locked in a small area, strafing, free to attack and block on animation tells.
Comment by Amrit Randay on April 25, 2013 at 10:16pm
Hey, that sounds awesome! :D
Comment by Ry Marinara on April 25, 2013 at 10:21pm
Definitely like TW1's brawling over TW2's quick time brawling. Weird how they opted for QTEs in brawling when the actual combat was so amazingly well done. Love CD Projekt RED.
Comment by Aussie Legend on April 25, 2013 at 11:21pm
Its CD Projekt, I am unsuprised by their awesomness at this point :)
Comment by Derto on April 26, 2013 at 1:41am

This made my day! :D

Comment by Rowan - AzureCantabile on April 26, 2013 at 6:40am
They kind of adressed the DRM thing immediately after witcher 2 was cracked, but it's nice to have it restated.
Comment by Equinoxe on April 26, 2013 at 8:31am

I was to preorder this game anyway.

Also, I don't think that brawling does qualify as QTE, where you are in a series of button prompts. QTE are those button prompts out of nowhere to let you make or fail some cinematic action scene.

Comment by Amrit Randay on April 26, 2013 at 6:38pm
I would argue that a series of buttons prompts is a QTE, but w/e. I hated them in the hunting in AC3, and I think I would have hated them in the combat in Witcher 3. Even though I haven't played 1 and 2, I'm glad 3 won't have QTEs in the combat.

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