RANT: Will the new MMO "Pillar" create linear gameplay?

By | Thu, June 25th, 2009 at 1:26 pm

swpillar_rant
BioWare has made a huge deal in regards to their new “Pillar” of the MMO space, which they often and lovingly refer to as “Story”. One needs only play a BioWare RPG title to be instantly ‘involved’ with the story from beginning to end, but there are those in the MMO community, or more specifically the SWTOR community (www.swtor.com) that are festering a growing concern about how much emphasis is being placed in the individual story aspect of the game. There are those that feel the game may become too ‘linear’. Now, as MMO fans, there are times where we just want to go ‘farm some kills’ for experience, money, or loot – so the idea of a story mode to facilitate this is quite possibly justified, but without seeing/experiencing gameplay (or EXTENDED gameplay anyway) it’s hard to tell exactly how much impact the story will have on delivering a traditional MMO experience. Or maybe, NOT delivering a traditional experience is exactly the point…We’ll keep an eye out and a finger on the pulse of the MMO gaming community following this epic-looking title, but for now, we open the floor to gather your thoughts on the matter inside the EBA forums.