RespawnAction: The Hard Knocks of Online Fraggin'

By | Thu, September 2nd, 2010 at 10:19 pm

I must see my wireless setup page more than any other website I frequent.

I can almost mark the exact day on my calendar; the occasion, however, is always changing. An ambiguous event haunts me every time I dare turn on my game consoles. On good days, running at about ten to twelve day sprees, I can kick back and enjoy my favorite past time. Then, roughly two to three times a month if I’m lucky, I get these fantastic messages sent to me, and they aren’t secret admirer love letters either. Here’s what I get: “You have been disconnected from Xbox Live”, “You have a moderate to strict NAT”, “This IP Address has already been taken”, and lastly, I’ll see “Signing into PlayStation Network” load for minutes on end.

You guessed it, I get continuous router problems.

Of course, a few of you will quickly comment that this is just a me problem. However, if that was the case, why are there countless forums on this kind of topic? Just Google keywords like “NAT types”, “Xbox 360/PS3 Online Problems”, “DNS Errors”, etc., and see how many people the world over have the same kind of problems I have. I still wonder why online gaming, or online connection at all for that matter is still such a hassle in this day and age.

I recently read an interesting article from the New York Times pertaining to exactly this-the home wireless network. The basis of the article was how complicated, unnecessarily mind you, it is to set up a basic home wireless network. The author, Eric A. Taub, stated something that really stuck with me:

“When one of the first instructions a popular wireless Internet router from Netgear gives its owner is a choice between the security protocols known as WPA-PSK (TKIP) and WPA-PSK (TKIP) + WPA2-PSK (AES), you know the home networking industry has problems.”

I mean, think about it-why must you be a rocket scientist in order to surf the net? Although I do know what those security protocols are, A) not many others do and B) it gets even more confusing after that initial question.

The article also mentioned how wireless companies see it normal for people to buy and return multiple routers if they don’t work from them. They say there are many possibilities out there, you just need to best one for you. Really? A trial and error process in 2010 is still the norm? I personally have gone through three routers recently, and if it isn’t one problem occurring, it’s another.

So, what do you do?

You scramble the internet, call customer service, fiddle around in the setup page, or just throw your controller in anger. There seems to be a general fix to the common NAT problem for game consoles, and that is opening up certain ports. Well, I’ve had them opened the whole time and I’ve yet to see any progress with it. And here’s a question, why does my 360 only have an open NAT when I set it to a certain IP Address? When that sucker is on dynamic it is always moderate-strict. Absolutely no reason for such a thing if you ask me.

Obviously, if I had it my way I’d have my entire game center hooked up directly to the router. Unfortunately, my game consoles were bought after the family desktop was set up, so all the main wires from the side of my house come in through the living room, and my bedroom is upstairs. I know direct links would certainly rectify all of my problems, but, this doesn’t solve my current problem, as well as the problem for many others. The constant string of random errors makes something so simple turn out to be a two hour phone call with customer service, and something needs to be done to rectify this process.

I hate how I must go through this constantly in order to team up with squad mates online.

Back in the day this never happened. If you wanted to play a video game with friends it was a simple as a quick phone call. Your friends came over, you ordered pizza, caused a great big mess in your living room and later got yelled at about said mess. The only problem that might’ve occurred was hooking up multiple televisions for a LAN party, but other than that four-player splitscreen provided hours upon hours of crazed excitement. Now, it’s not like that. You need a router, modem, ethernet cables, perhaps a wireless adapter, and a whole lot of patience.

Don’t get me wrong though, when everything works the way it should, paying online is a blast. I will say I don’t get the same joy as if people were directly next to me but still, nobody can deny how fun and ‘convenient’ online gaming is.

Maybe I’m just used to the simplicity of multiplayer gaming from the last generation. Then again, maybe multiplayer gaming this generation is harder than it should be. Again, 128 v. 128 in MAG is astounding, Halo rules, Left 4 Dead is the shit, but as a total package online gaming can be more trouble than it’s worth at times. This could also be the reason why I am so stoked for games like Conduit 2 and GoldenEye 007, because they heavily remind me of a time I enjoyed the most.

I wanna know though, do you guys feel the same way. I know at least a handful of you have had the same troubles I’ve had over the years-do you prefer splitscreen multiplayer over online multiplayer at times? Is simpler sometimes better? Let me know what you guys think in the comment section below, and perhaps even give me some pointers that could potentially fix my problems.