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	<title>EpicBattleAxe &#187; Alan Wake</title>
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	<description>Let Your Voice Be Heard!</description>
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		<title>EpicBattleCry On-Tap: The St Valentine&#8217;s Day Massacre</title>
		<link>http://epicbattleaxe.com/epicbattlecry-on-tap-the-st-valentines-day-massacre/</link>
		<comments>http://epicbattleaxe.com/epicbattlecry-on-tap-the-st-valentines-day-massacre/#comments</comments>
		<pubDate>Fri, 03 Feb 2012 17:01:11 +0000</pubDate>
		<dc:creator>"Viking Brent" Adams</dc:creator>
				<category><![CDATA[Audio Podcasts]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[On Tap]]></category>
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		<category><![CDATA[Alan Wake]]></category>
		<category><![CDATA[Bastion]]></category>
		<category><![CDATA[Battlefield 3]]></category>
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		<guid isPermaLink="false">http://epicbattleaxe.com/?p=44130</guid>
		<description><![CDATA[<p></p> <p>Face the wall and kiss your ass goodbye, its <strong>EpicBattleCry On-Tap</strong>! With DK out-of-town for a couple weeks on official awesome-duty, Brent, Tony, and Lorin pull up a chair to discuss the onslaught of gaming news that has descended upon us this week. Is <strong>EA</strong> shifting gears on the <strong>Online Pass</strong>? Is <strong>THQ</strong> in...]]></description>
			<content:encoded><![CDATA[<p><img src="http://epicbattleaxe.com/wp-content/uploads/2012/02/ebc-ot-019.jpg" alt="" title="EpicBattleCry On Tap: The St Valentine&#039;s Day Massacre" width="530" height="298" class="alignnone size-full wp-image-44134" /></p>
<p>Face the wall and kiss your ass goodbye, its <strong>EpicBattleCry On-Tap</strong>! With DK out-of-town for a couple weeks on official awesome-duty, Brent, Tony, and Lorin pull up a chair to discuss the onslaught of gaming news that has descended upon us this week. Is <strong>EA</strong> shifting gears on the <strong>Online Pass</strong>? Is <strong>THQ</strong> in <em>real</em> financial trouble? Does the <strong>Skyrim</strong> Creation Kit own your unworthy ass? There&#8217;s only one way to find out, grab a stein and pour a round, its <strong>EpicBattleCry On-Tap</strong>!<span id="more-44130"></span></p>

<p><a href="http://epicbattleaxe.com/wp-content/podcasts/2012/02/ebc-ot-018.mp3">-Download-</a></p>
]]></content:encoded>
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		<slash:comments>50</slash:comments>
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		<item>
		<title>The Axe Factor 051: Service That Niche</title>
		<link>http://epicbattleaxe.com/the-axe-factor-051-service-that-niche/</link>
		<comments>http://epicbattleaxe.com/the-axe-factor-051-service-that-niche/#comments</comments>
		<pubDate>Tue, 15 Nov 2011 13:22:49 +0000</pubDate>
		<dc:creator>"Viking Brent" Adams</dc:creator>
				<category><![CDATA[Audio Podcasts]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[The Axe Factor]]></category>
		<category><![CDATA[Alan Wake]]></category>
		<category><![CDATA[Battlefield 3]]></category>
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		<category><![CDATA[Call of Duty: Modern Warfare 3]]></category>
		<category><![CDATA[Dark Souls]]></category>
		<category><![CDATA[Elder Scrolls V: Skyrim]]></category>
		<category><![CDATA[Forza 4]]></category>
		<category><![CDATA[GTTV]]></category>
		<category><![CDATA[Lorin Baumgarten]]></category>
		<category><![CDATA[Rayman Origins]]></category>
		<category><![CDATA[The Simpsons]]></category>
		<category><![CDATA[Uncharted 3: Drake's Deception]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=41623</guid>
		<description><![CDATA[Head for the keep, its <strong>The Axe Factor</strong>! This week, we weigh in on recent discussion surrounding games like <strong>Dark Souls </strong>garnering a small (relatively) but enthusiastic audience rather than a large and casual one. Plus, at long last, hands on with <strong>The Elder Scrolls V: Skyrim</strong>!]]></description>
			<content:encoded><![CDATA[<p><a href="http://epicbattleaxe.com/wp-content/uploads/2011/11/taf-051.jpg"><img class="aligncenter size-full wp-image-41630" title="The Axe Factor 051: Service That Niche" src="http://epicbattleaxe.com/wp-content/uploads/2011/11/taf-051.jpg" alt="" width="530" height="300" /></a></p>
<p>Head for the keep, its <strong>The Axe Factor</strong>! This week, we weigh in on recent discussion surrounding games like <strong>Dark Souls </strong>garnering a small (relatively) but enthusiastic audience rather than a large and casual one. Plus, at long last, hands on with <strong>The Elder Scrolls V: Skyrim</strong>!</p>
<h3>This week:</h3>
<p><strong>We&#8217;re watching:</strong><br />
<a href="http://www.gametrailers.com/video/meet-the-rayman-origins/723745">Rayman Origins &#8211; Meet the New Crazy Trailer</a></p>
<p><a href="http://www.gametrailers.com/episode/gametrailers-tv/140?ch=1">GTTV &#8211; The Simpsons at E4</a></p>
<p><a href="http://www.gametrailers.com/video/exclusive-vga-alan-wake/723797">Alan Wake &#8211; VGA 2011 Teaser</a></p>
<p><strong>We&#8217;re Reading:</strong><br />
<a href="http://gametheoryonline.com/2011/11/04/why-this-is-a-good-time-for-niche-gamers/">Why This is a Good Time for Niche Gamers</a></p>
<p><strong>We&#8217;re Playing:</strong><br />
<a href="http://epicbattleaxe.com/tag/forza-4/">Forza 4</a><br />
<a href="http://epicbattleaxe.com/tag/call-of-duty-modern-warfare-3/">Call Of Duty: Modern Warfare 3</a><br />
<a href="http://epicbattleaxe.com/tag/battlefield-3/">Battlefield 3</a><br />
<a href="http://epicbattleaxe.com/tag/uncharted-3-drakes-deception/">Uncharted 3</a><br />
<a href="http://epicbattleaxe.com/tag/elder-scrolls-v-skyrim/">Skyrim</a></p>

<p><a href="http://epicbattlecry.com/videos/2011/11/taf-051.mp3">-Download-</a></p>
<p><strong>Vote in The Axe Factor Poll!</strong><br />
<script charset="utf-8" type="text/javascript" src="http://static.polldaddy.com/p/5671597.js"></script></p>
<p><noscript>&amp;lt;a href=&#8221;http://polldaddy.com/poll/5671597/&#8221;&amp;gt;Is It A Good Time To Be A Niche Gamer?&amp;lt;/a&amp;gt;</noscript></p>
]]></content:encoded>
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		<slash:comments>49</slash:comments>
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		<title>Final Alan Wake DLC Dated, Detailed</title>
		<link>http://epicbattleaxe.com/final-alan-wake-dlc-dated-detailed/</link>
		<comments>http://epicbattleaxe.com/final-alan-wake-dlc-dated-detailed/#comments</comments>
		<pubDate>Sat, 25 Sep 2010 13:36:55 +0000</pubDate>
		<dc:creator>"TheAxeWielder"</dc:creator>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Alan Wake]]></category>
		<category><![CDATA[Remedy Entertainment]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=21308</guid>
		<description><![CDATA[<p> They say all good things must come to an end, and if you&#8217;re a fan of Remedy&#8217;s third-person-thriller <a href="http://epicbattleaxe.com/tag/alan-wake/">Alan Wake,</a> it looks like the end of the road is just around the corner. Thanks to last night&#8217;s <a href="http://www.gametrailers.com/episode/gametrailers-tv/105?ep=105">GameTrailers TV</a>, <strong>Alan Wake</strong> fans awaken to a new trailer showcasing &#8220;The Writer&#8221; downloadable &#8220;Special...]]></description>
			<content:encoded><![CDATA[<p><img src="http://epicbattleaxe.com/wp-content/uploads/2010/09/AlanWake_TheWriter.jpg" alt="" title="AlanWake_TheWriter" width="530" height="298" class="aligncenter size-full wp-image-21309" /><br />
They say all good things must come to an end, and if you&#8217;re a fan of Remedy&#8217;s third-person-thriller <a href="http://epicbattleaxe.com/tag/alan-wake/">Alan Wake,</a> it looks like the end of the road is just around the corner. Thanks to last night&#8217;s <a href="http://www.gametrailers.com/episode/gametrailers-tv/105?ep=105">GameTrailers TV</a>, <strong>Alan Wake</strong> fans awaken to a new trailer showcasing &#8220;The Writer&#8221; downloadable &#8220;Special Episode&#8221; which we now know will be coming our way on October 12, 2010. Like its predecessor &#8220;The Signal&#8221;, the content will set you back 560 MS Points and promises to deliver a spooky good time as freaked-out fans attempt to &#8220;end the nightmare&#8221;.</p>
<p>You can check out the trailer of the content in HD right <a href="http://www.gametrailers.com/video/exclusive-debut-alan-wake/705208">here</a>.</p>
<p>So, will you be picking this DLC up? Do you think this is REALLY the end of <strong>Alan Wake</strong>? Don&#8217;t wait on &#8220;The Writer&#8221; to share your thoughts&#8230;write them down right now in the comments section below!</p>
<p><strong>MORE ALAN WAKE: </strong> <a href="http://epicbattleaxe.com/tag/alan-wake/">NEWS</a> | <a href="http://epicbattleaxe.com/image-galleries/alan-wake/">IMAGES</a> | <a href="http://www.gametrailers.com/game/alan-wake/1608">VIDEO</a></p>
]]></content:encoded>
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		<title>Gaming Matters: Diluted Disputed</title>
		<link>http://epicbattleaxe.com/gaming-matters-diluted-disputed/</link>
		<comments>http://epicbattleaxe.com/gaming-matters-diluted-disputed/#comments</comments>
		<pubDate>Thu, 26 Aug 2010 15:45:45 +0000</pubDate>
		<dc:creator>"EpicBadAxe"</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Gaming Matters]]></category>
		<category><![CDATA[Alan Wake]]></category>
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		<category><![CDATA[Batman Arkham Asylum]]></category>
		<category><![CDATA[BioWare]]></category>
		<category><![CDATA[Dragon Age 2]]></category>
		<category><![CDATA[Heavy Rain]]></category>
		<category><![CDATA[Little Big Planet]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[Metal Gear Solid 4 Guns of the Patriots]]></category>
		<category><![CDATA[Uncharted 2: Among Thieves]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=20225</guid>
		<description><![CDATA[<p> By Lorin Baumgarten</p> <p>On <a href="http://epicbattleaxe.com/ebc-skirmish-087-unintentional-punishment/">this week&#8217;s episode</a> of EpicBatleCry, the hosts talked quite a bit about game delays. As you know this is a favorite topic of mine and, therefore, you might be expecting me to write about it this week. Well, I will not. Although &#8211; I will say that I still...]]></description>
			<content:encoded><![CDATA[<p><img src="http://epicbattleaxe.com/wp-content/uploads/2010/08/DragonAge2_Hawke1.jpg" alt="" title="DragonAge2_Hawke" width="530" height="309" class="alignnone size-full wp-image-20227" /><br />
By Lorin Baumgarten</p>
<p>On <a href="http://epicbattleaxe.com/ebc-skirmish-087-unintentional-punishment/">this week&#8217;s episode</a> of EpicBatleCry, the hosts talked quite a bit about game delays.  As you know this is a favorite topic of mine and, therefore, you might be expecting me to write about it this week.  Well, I will not.  Although &#8211; I will say that I still can&#8217;t figure out why an industry that makes more money than the music industry and is creeping up on film still cannot seem to manage what the other two forms of entertainment mastered long ago: schedules.  I mean, didn&#8217;t we all learn about schedules and managing expectations and fulfilling commitments in some intro class in high school?  I mean seriously, gaming industry, get your sh*# together when it comes to&#8230;wait a minute, wait a minute.  I said that I am not going to write about this topic this week, didn&#8217;t I?.  Sorry.  I got a little caught up there.  What I <em>do</em>want to discuss this week is a topic DK brought up on the show in the context of <strong>Mass Effect 2</strong>, but is an even more interesting question when extrapolated out to the industry in general.  That question is: are games being dumbed down and/or diluted in order to appeal to the masses and , if so, are they losing quality and merit because of it?<br />
<span id="more-20225"></span><br />
So when Mr. Daniel Kayser brought this topic up on EBC, he got a bit of flack from a few people.  The thoughts I saw expressed, thought they were not the majority, were simply that DK was just upset that  <strong>Mass Effect 2</strong> was going to appear on the PS3 early next year.  Though I do not speak for him, I think that I managed to ascertain from what he said on the show (you know, the part where he said he was glad the game would be released for the PS3?) that he was, in point of fact, glad that the game would be released on the PS3.  I think the point he was trying to make by bringing it up was one of whether or not diluting the production team by having them build the game for another platform would hurt the game&#8217;s content in the long run, as the same number of people would be forced to do more work.  I think that point got a bit twisted up during the course of the conversation with another assertion, brought up by one Brent “ThunderSmash” Adams.</p>
<p>Brent&#8217;s suggested that if one was concerned about franchise or property dilution, perhaps one should look to the <strong>Dragon Age</strong> example.  A good point, indeed.  BioWare has said, in no uncertain terms, That <strong>Dragon Age 2</strong> would play more like <strong>Mass Effect 2</strong> and less like a traditional RPG.  They have also stated that they are doing this to make the game more accessible to a wider audience. So when you put those two things together, expanding platforms for <strong>ME2</strong> and changing the gameplay of <strong>Dragon Age 2</strong>, it does beg the question as to whether or not BioWare is trying so hard to widen its audience that it is doing so at the expense of game quality.  Which in turn leads to the question: is this happening throughout the gaming industry?</p>
<p><img src="http://epicbattleaxe.com/wp-content/uploads/2010/07/DA2_Screenshot1.jpg" alt="" title="DA2_Screenshot1" width="530" height="280" class="aligncenter size-full wp-image-18454" /></p>
<p>Let&#8217;s start with BioWare specifically.  The answer is no.  At least, so far as we know.  There is no reason, from what we have seen in BioWare&#8217;s past, to think that they will give us anything other than a top-quality product.  Until they give a reason to believe otherwise, specifically by putting out a poor quality game, BioWare deserves the benefit of the doubt as much as any game company out there.  Personally I thought that their decision to curb the RPG elements of <strong>Mass Effect</strong> and focus on enhancing the shooting aspects for <strong>Mass Effect 2</strong> to be a very solid one.  As a matter of fact, I think you would be hard pressed to find someone who thinks the original <strong>Mass Effect</strong> is a better game than the sequel.  Well, aside from Brent. As for <strong>Dragon Age</strong>?  I have enjoyed the six or so hours I have played of it so far.  However, I am really looking forward to playing <strong>Dragon Age 2</strong> with it&#8217;s new feel.  Not being one of those people who comes from an old-school RPG background, I am much more excited to play the game in its new format than I would have been to stick with the previous one (I played it on the PC, by the way).  Of course, I could be wrong.  It could hurt the game.  But as I said earlier, until I see that game, I will give BioWare the benefit of the doubt.</p>
<p>Enough about BioWare though.  What a bout the gaming industry as a whole?  Peter Molyneux has said, on many occasions, that <strong>Fable III</strong> is being tweaked to become less of an RPG and more of an adventure game in order to make it more accessible to a broader fan base.  So, is the industry intentionally diluting game content?  Are they making it easier or more low-brow in an attempt to appeal to a wider audience?  Before I answer that question, I feel a need to remind you (and myself) of something.  Video games are a business.  Not only are video games a business, they are BIG BUSINESS!  Hundreds of millions of dollars can be made by one game alone and billions of dollars changes hands each year in the gaming industry.  And, fundamentally, it is the job of the CEO&#8217;s of publishing companies to make more money.  And, as you might suspect, one of the primary ways you can make more money, in business, is to get more people to buy your product.  That being said, we would all like to think of the developers as people whose job it is to be creative and come up with rich and rewarding games for us to play.  That is true &#8211; that is one part of their jobs.  But it is also part of their job to create games that will sell.  Their games must sell.  In order to obtain the funding necessary to pay a staff to create a game, frequently to the tune of millions of dollars, companies must sell games.  So I want to be clear that it is my opinion that trying to appeal to a larger audience is never something for which a design or publishing company should ever have to apologize.  It is the nature of business and, frankly, the more people that play games the better it is for all of us.  The more consoles in homes, the more money games make, the more people who associate themselves with games – these things all serve to bring more attention and money into the industry which will, in turn, mean more games.</p>
<p><img src="http://epicbattleaxe.com/wp-content/uploads/2010/02/Fable_III_firstscreens.jpg" alt="" title="Fable_III_firstscreens" width="490" height="276" class="aligncenter size-full wp-image-11382" /></p>
<p>But the question still remains as to whether or not quality is suffering because of this need to expand the gaming audience.  I say no – it is not.  How can I say that so quickly?  Well, with games like <strong>Mass Effect 2</strong>, <strong>Uncharted 2</strong>, <strong>Heavy Rain</strong>, <strong>Alan Wake</strong>, <strong>Red Dead Redemption</strong>, <strong>Borderlands</strong>, <strong>Assassin&#8217;s Creed 2</strong>, <strong>Metal Gear Solid 4</strong>, <strong>Little Big Planet</strong>, and <strong>Batman: Arkham Asylum</strong> sitting on my shelf (just to name a few), it&#8217;s hard to complain that games these days lack quality and depth.  Sure, it is possible that some games or franchises are getting watered down, but I would say that those are the exception and not the rule.</p>
<p>Gaming has been growing steadily for years now and looks to continue to do so.  Growth is good for gaming.  It is good for developers, publishers and gamers alike.  Making a game “more accessible” does not inherently mean making it “less”.  As a matter of fact, it means making it more.  It means that developers are really looking hard at gameplay and streamlining it to the best of their abilities. <strong>Mass Effect 2</strong> is a brilliant game and <strong>Fable III</strong> looks to be fantastic.  So let&#8217;s not put the cart before the horse and worry about something that hasn&#8217;t happened yet.  Enjoy the incredible games we have been getting over the last two years and that we will be getting over the next one.  And if game companies are putting out games that can bring your non-gamer friends into the fold, then thank them, don&#8217;t revile them. Not all games will be perfect. But trying to widen the gaming audience is not a crime.  So don&#8217;t worry.</p>
<p>Of course, if <strong>Dragon Age 2</strong> sucks, we are storming BioWare!</p>
]]></content:encoded>
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		<title>GoGamer Madness: Mafia, Mass Effect, and Madden &#8211; Oh My!</title>
		<link>http://epicbattleaxe.com/gogamer-madness-mafia-mass-effect-and-madden-oh-my/</link>
		<comments>http://epicbattleaxe.com/gogamer-madness-mafia-mass-effect-and-madden-oh-my/#comments</comments>
		<pubDate>Fri, 06 Aug 2010 20:51:33 +0000</pubDate>
		<dc:creator>"TheAxeWielder"</dc:creator>
				<category><![CDATA[3DS/DS]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[PC/MAC]]></category>
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		<category><![CDATA[Alan Wake]]></category>
		<category><![CDATA[GoGamer.com]]></category>
		<category><![CDATA[Madden NFL]]></category>
		<category><![CDATA[Mafia II]]></category>
		<category><![CDATA[Mass Effect 2]]></category>
		<category><![CDATA[Splinter Cell: Conviction]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=19413</guid>
		<description><![CDATA[<p> Around here at the &#8216;Axe we enjoy cleaving the fat from the gaming news of the day and we also enjoy cleaving some cost from your gaming budget when the opportunity arises. Well, we&#8217;ve teamed up with <a href="http://www.gogamer.com/">GoGamer.com</a> to ensure you&#8217;re &#8220;in the know&#8221; about some serious deals taking place during the online...]]></description>
			<content:encoded><![CDATA[<p><img src="http://epicbattleaxe.com/wp-content/uploads/2010/08/MafiaII_BoxArtWalking.jpg" alt="" title="MafiaII_BoxArtWalking" width="530" height="291" class="aligncenter size-full wp-image-19414" /><br />
Around here at the &#8216;Axe we enjoy cleaving the fat from the gaming news of the day and we also enjoy cleaving some cost from your gaming budget when the opportunity arises. Well, we&#8217;ve teamed up with <a href="http://www.gogamer.com/">GoGamer.com</a> to ensure you&#8217;re &#8220;in the know&#8221; about some serious deals taking place during the online retailers &#8220;48-Hour Madness&#8221; sales. What is &#8220;48-Hour Madness&#8221; you ask? Well, aside from the phrase often used to describe my wedding, it&#8217;s a two day period where gamers logging on to GoGamer.com can score some serious savings on existing or forthcoming games.</p>
<p>This week, folks looking forward to <a href="http://www.gogamer.com/48-Hour-Madness_stcVVcatId553100VVviewcat.htm">Mafia II</a> can pre-order the game on the PS3 for $49.90 while those that missed out on <a href="http://www.gogamer.com/48-Hour-Madness_stcVVcatId553100VVviewcat.htm">Alan Wake</a> can snag the Xbox 360 thriller for only $29 bucks. Also, PC gamers can pick up BioWare&#8217;s <a href="http://www.gogamer.com/48-Hour-Madness_stcVVcatId553100VVviewcat.htm">Mass Effect 2</a> for the ridiculous low price of $16.90 while wanna-be spies can sneak into the world of Sam Fisher in <a href="http://www.gogamer.com/48-Hour-Madness_stcVVcatId553100VVviewcat.htm">Splinter Cell: Conviction</a> for $27.90. Lastly, Madden fans will soon get their chance to square off on the virtual gridiron and GoGamer.com&#8217;s punching your sideline seat for <a href="http://www.gogamer.com/48-Hour-Madness_stcVVcatId553100VVviewcat.htm">Madden NFL 11</a> with about a $7 savings off the regular retails price.</p>
<p>So, check out all of this week&#8217;s 48-Hour Madness sales and pre-order pricing specials right <a href="http://www.gogamer.com/48-Hour-Madness_stcVVcatId553100VVviewcat.htm">here</a> and see if there&#8217;s anything you like.</p>
<p>Happy shopping!</p>
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		<title>Gaming Matters: Fair Market Value?</title>
		<link>http://epicbattleaxe.com/gaming-matters-fair-market-value/</link>
		<comments>http://epicbattleaxe.com/gaming-matters-fair-market-value/#comments</comments>
		<pubDate>Fri, 23 Jul 2010 14:17:58 +0000</pubDate>
		<dc:creator>"EpicBadAxe"</dc:creator>
				<category><![CDATA[Featured]]></category>
		<category><![CDATA[Gaming Matters]]></category>
		<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[PC/MAC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Alan Wake]]></category>
		<category><![CDATA[Collector's Edition]]></category>
		<category><![CDATA[Marketing]]></category>
		<category><![CDATA[Stupid Pre-Order Bonuses]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=18908</guid>
		<description><![CDATA[<p> <em>By Lorin Baumgarten</em></p> <p>I am back from my short-lived vacation and I am ready to grumble. While I was gone, I missed my weekly opportunity to discuss with you the relative merits of all things gaming. So it is with a full heart that I popped the <strong>Alan Wake</strong> soundtrack on to the old...]]></description>
			<content:encoded><![CDATA[<p><img src="http://epicbattleaxe.com/wp-content/uploads/2010/07/GamingMatters_072310.jpg" alt="" title="GamingMatters_072310" width="530" height="275" class="aligncenter size-full wp-image-18942" /><br />
<em>By Lorin Baumgarten</em></p>
<p>I am back from my short-lived vacation and I am ready to grumble. While I was gone, I missed my weekly opportunity to discuss with you the relative merits of all things gaming.  So it is with a full heart that I popped the <strong>Alan Wake</strong> soundtrack on to the old headphones and begun typing.  The topic-du-jour is one that has come up in the past, and will likely not go away anytime soon.  It was the main topic of this week&#8217;s episode of <span style="color: #000080;"><span style="text-decoration: underline;"><a href="../ebc-skirmish-082-make-it-less-good/">EpicBattleCry</a></span></span> and one about which I have very strong feelings.  I am betting that you do to.  The topic discussed on EBC was whether or not current video game marketing, specifically Limited Editions, console-exclusive content, and pre-order bonuses is good for gamers.  More to the point, however, is if this type of marketing is good for gaming.<br />
<span id="more-18908"></span><br />
Although I have been playing games for years, it is only in the last twelve months that I have begun to write about them.  Because I am fairly new to the industry, as a member of it, I have no special insight into the behind closed doors mechanisms that turn the gears that move the gaming establishment forward.  One thing I can say for sure, despite my lack of inside information, is that video games are a business, and business is about money.  It seems like an obvious statement, I know, but sometimes we (read: I) forget that.  Gaming is a business full of artists and creative people, like film, and like film the video game industry carries with it an inherent juxtaposition of those who want to create for the sake of being creative with those who want to make money off of those creations.  So while the creator of the game may care deeply about the piece and wish to give the gamer every morsel of fan service imaginable, the forces who are charged with the responsibility maximizing profitability for shareholders care nothing (or very little) for the gamer, except in so far as that caring effects sales.  I am not trying to demonize those who sell the games, it is simply a fact of the real world.  These are, primarily, the people who make the decisions about marketing.</p>
<p>With that in mind, in order to discuss the three types of marketing I mentioned above, I think we need to separate Limited Editions from console and retailer exclusivity.  So let&#8217;s begin with the latter.  If I haven&#8217;t made it clear in previous writings, let me state for the record that I believe that both console exclusive content and retailer exclusive content are some of the most disrespectful and consumer averse parts of our, or any, industry.  They are manipulative and exclusionary and they take what should be a straight forward purchasing decision, “Do I want this game or not?”, and turn it into a stressful prospect that ultimately results in a feeling of loss and exclusion.  In short, they are horse shit!  Not the most eloquent way to put it, I know, but perfectly descriptive.</p>
<p><img src="http://epicbattleaxe.com/wp-content/uploads/2010/07/Red-Dead-Redemption-Deadly-Assassin-GameStop-Pre-Order-Outfit-Trailer_3-e1279883560603.jpg" alt="" title="Red-Dead-Redemption-Deadly-Assassin-GameStop-Pre-Order-Outfit-Trailer_3" width="530" height="298" class="alignnone size-full wp-image-18919" /></p>
<p>Allow me to illustrate. Most gamers can&#8217;t afford both a PS3 and an Xbox 360.  Therefore, console exclusives automatically leave a significant number of consumers, you know – the ones who want to support your product by giving you their money, out in the cold.  They don&#8217;t <em>choose </em>the Xbox version over the PS3 version because of the bonus content, usually that is simply the console they have – and now they feel like they are being short changed because of it.  Nor do they feel driven to buy the other console to play your multi-platform game, they simply feel disrespected and cheated – and all for wanting to give you their money.  The situation is similar with pre-order bonuses that are specific to retailers.  Why not make the bonus the same everywhere, so the bonus is actually for pre-ordering, not for pre-ordering at <em>Amazon</em> or <em>Best Buy</em>.  Why should I be left out of content for this game that I am so excited about because I don&#8217;t like shopping with Game Stop or I don&#8217;t feel comfortable buying off of the internet – or simply because I am not going to pre-order at ten different stores?  The trend of having different bonuses at different retailers, again, inherently creates the feeling of exclusion and loss.  Is that really the feeling marketers want to elicit?</p>
<p>There is no question that these exclusive bonuses are bad for the gamer, but are they bad for gaming?  I can only imagine that the publishers are getting some sort of compensation for these exclusives, such as cash or ad space or a future buying agreement.  If they weren&#8217;t, why would they do this.  So do they need this extra – whatever they get &#8211; to supplement the income generated from retail sales, or is this just greed?  I know that revenue is down for many gaming companies, as it is for nearly every industry.  But is this really necessary and what are the long term implications of marketing of this ilk?  Well I certainly don&#8217;t have all of the answers, and I would love to hear your thoughts on this.  But I do think that one thing to be considered is how this might effect the industry&#8217;s ability to attract new gamers.  If publishers and marketers make it as difficult as they have been to make a simple decision about purchasing a single game, they could very quickly alienate new gamer interest, something that is vital to the continued growth and sustainability of gaming as an industry.  Additionally, with so many high quality games being released as of late, 2009 and 2010 have both been incredible gaming years, brand loyalty is as important as ever.  Leaving a bitter taste in the consumer&#8217;s mouth is ill-advised in such a competitive climate.  Tony mentioned on the podcast that gamers will “take it” from the publishers because they want their games.  But I believe that that is only true to a point.  Eventually you will see gamers saying “Screw you!” and, while a few hardcore fans will pony up on Day 1, others will simply wait until prices come down or until time sorts out the exclusive content because they don&#8217;t feel like paying full price for an incomplete product is fair.  I agree with them and I am already starting to do that.</p>
<p><img src="http://epicbattleaxe.com/wp-content/uploads/2010/07/aw3-e1279884361681.jpg" alt="" title="aw3" width="530" height="343" class="alignnone size-full wp-image-18929" /></p>
<p>Now as for Limited Editions, well that&#8217;s a whole different animal. Limited Editions (or Collector&#8217;s Edition or Special Editions – call them whatever you want)  are good for gamers and gaming – well, the good ones are.  I recently purchased my very first Limited Edition game.  The game was – wait for the surprise – <strong>Alan Wake</strong>.  For an extra $20 I got a soundtrack CD, a Bonus Content DVD with the <em>Making Of</em> content and video developer commentary, and a book written as if it were part the lore of the fiction, and all in a case that looks like a giant book.  In my opinion, totally worth it, but I am a fanboy of that game.  And that&#8217;s who they are designed for.  There are others I wish I had gotten in retrospect: the Bioshock statue, Fallout Boy and the coolest lunchbox ever, the Ezio statue.  Well done Collector&#8217;s Editions are a great joy for those fans of a game who are interested in such things.  They are great for the industry because they really create buy-in for the gamer into an IP and they also, often times, have a product that is a physical manifestation of the game which can stimulate conversation with others who may not have the game, or any games for that matter.  Best of all, if you don&#8217;t want one, you simply don&#8217;t buy it.  No harm, no foul.  Yes there have been some pretty lame Collector&#8217;s Editions that really leave you scratching your head and wondering how anyone thought they were worth an extra 20 bucks.   But so what, you didn&#8217;t buy it (or maybe you did, and for that I am sorry).  Ultimately, though, these special editions don&#8217;t serve to create a sense of loss the way the previously discussed forms of marketing do.  They <em>add </em>to the product and they serve both the publisher and the gamer equally (novel concept, I know).</p>
<p>So that&#8217;s my take on this subject.  Special Editions good, “Exclusive Bonuses” horse dung.  What do you think of all of this?  Do you agree with me?  Should we get rid of these ridiculous pre-order bonuses and console exclusive content, or does it not bother you?  What about Special Editions?  Any great ones you loved or rip-offs you would like to throw at the publishers?  Let&#8217;s hear what you think below!</p>
<p><strong>Editors Note:</strong> <em>We speak about issues like this all the time on the &#8216;Axe, but we need YOU to help spread the word. Share this article on your Facebook, Twitter, via Digg, in forums&#8230;WHATEVER! We need to show the industry what gamers want and gather feedback regarding why these things are in place. Cry Havoc and Let Your Voice Be Heard!!!</em></p>
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		<title>Alan Wake Soundtrack Dated</title>
		<link>http://epicbattleaxe.com/alan-wake-soundtrack-dated/</link>
		<comments>http://epicbattleaxe.com/alan-wake-soundtrack-dated/#comments</comments>
		<pubDate>Tue, 06 Jul 2010 20:09:01 +0000</pubDate>
		<dc:creator>"TheAxeWielder"</dc:creator>
				<category><![CDATA[Game Music]]></category>
		<category><![CDATA[PC News]]></category>
		<category><![CDATA[PC/MAC]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Alan Wake]]></category>
		<category><![CDATA[Petri Alanko]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=18162</guid>
		<description><![CDATA[<p> Sure, it&#8217;s a little late, but today Sumthing Else Music Works, through its licensing relationship with Microsoft Game Studios, announced that the <a href="http://epicbattleaxe.com/tag/alan-wake/">Alan Wake</a> Original Score featuring original music composed by Petri Alanko will be released on July 20th to retail outlets through <a href="http://www.sumthing.com">Sumthing Else Music Works</a>. The soundtrack will also be...]]></description>
			<content:encoded><![CDATA[<p><img src="http://epicbattleaxe.com/wp-content/uploads/2010/07/AlanWake_SoundtrackArt..jpg" alt="" title="AlanWake_SoundtrackArt." width="477" height="292" class="aligncenter size-full wp-image-18163" /><br />
Sure, it&#8217;s a little late, but today Sumthing Else Music Works, through its licensing relationship with Microsoft Game Studios, announced that the <a href="http://epicbattleaxe.com/tag/alan-wake/">Alan Wake</a> Original Score featuring original music composed by Petri Alanko will be released on July 20th to retail outlets through <a href="http://www.sumthing.com">Sumthing Else Music Works</a>. The soundtrack will also be available for digital download on <a href="http://www.sumthingdigital.com">Sumthing Digital</a> and iTunes.</p>
<p>&#8220;Scoring Alan Wake was all about finding the motives of the characters and what forces them onwards,&#8221; says composer Petri Alanko. &#8220;Composing a romantic score for a psychothriller might not seem obvious, but to me it was the right approach for the game &#8211; and I thank Remedy for believing in the decisions I made.&#8221;</p>
<p>So, how many of you plan on picking this up? Feel free to, uh, &#8220;sound off&#8221; below.</p>
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		<title>Alan Wake DLC&#039;s Priced</title>
		<link>http://epicbattleaxe.com/alan-wake-dlcs-priced/</link>
		<comments>http://epicbattleaxe.com/alan-wake-dlcs-priced/#comments</comments>
		<pubDate>Fri, 18 Jun 2010 03:52:26 +0000</pubDate>
		<dc:creator>"SkinnyAsAnAxeHandle"</dc:creator>
				<category><![CDATA[EBA News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Alan Wake]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Remedy Entertainment]]></category>
		<category><![CDATA[XBL]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=16907</guid>
		<description><![CDATA[<p><a rel="attachment wp-att-16909" href="http://epicbattleaxe.com/alan-wake-dlcs-priced/alan_wake_wallpaper_3_by_igotgame1075/"></a></p> <p>If you were still wondering how much you will have to shell out in order to continue the adventure of Mr. Wake, wonder no more. The dudes from Remedy broke word that each <strong>Alan Wake</strong> DLC pack will cost $7 (560 MS Points), and that the $10 price tag shown before...]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-16909" href="http://epicbattleaxe.com/alan-wake-dlcs-priced/alan_wake_wallpaper_3_by_igotgame1075/"><img class="alignnone size-full wp-image-16909" src="http://epicbattleaxe.com/wp-content/uploads/2010/06/Alan_Wake_Wallpaper_3_by_igotgame1075-e1276822124580.jpg" alt="" width="530" height="331" /></a></p>
<p>If you were still wondering how much you will have to shell out in order to continue the adventure of Mr. Wake, wonder no more. The dudes from Remedy broke word that each <strong>Alan Wake</strong> DLC pack will cost $7 (560 MS Points), and that the $10 price tag shown before was just a placeholder.</p>
<p>The first DLC pack, &#8220;The Signal&#8221;, is free to those who purchased the game new, and is due out July 27th. This pack is said to run at about 90 minutes of play time, which sounds pretty good to me.</p>
<p>&#8220;The Writer&#8221;, the second <strong>Alan Wake </strong>DLC pack will also run for $7 and is releasing later this year.</p>
<p>Does this price entice you to queue up these DLC packs day one? Creep down to the comment section and cry havoc!</p>
<p><a href="http://www.joystiq.com/2010/06/17/alan-wake-dlc-episodes-priced-at-7-each/">Source</a></p>
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		<title>UPDATE: Third Alan Wake DLC A &#039;Misunderstanding&#039;</title>
		<link>http://epicbattleaxe.com/update-third-alan-wake-dlc-a-misunderstanding/</link>
		<comments>http://epicbattleaxe.com/update-third-alan-wake-dlc-a-misunderstanding/#comments</comments>
		<pubDate>Sat, 05 Jun 2010 17:55:15 +0000</pubDate>
		<dc:creator>"SkinnyAsAnAxeHandle"</dc:creator>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Alan Wake]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Remedy]]></category>
		<category><![CDATA[The Writer]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=15565</guid>
		<description><![CDATA[<p><a href="http://epicbattleaxe.com/wp-content/uploads/2010/06/AlanWake_Image11.jpg"></a> Well, there seems to have been a misunderstanding in regards to an alleged third DLC pack for <strong>Alan Wake</strong>. I posted up an <a href="http://epicbattleaxe.com/third-alan-wake-dlc-coming-later-this-year/">article</a> a few days ago that mentioned a third DLC pack, but the dudes at Remedy posted in the <strong>Alan Wake</strong> <a href="http://forum.alanwake.com/showthread.php?t=4300">official forums</a> that a third pack was...]]></description>
			<content:encoded><![CDATA[<p><a href="http://epicbattleaxe.com/wp-content/uploads/2010/06/AlanWake_Image11.jpg"><img src="http://epicbattleaxe.com/wp-content/uploads/2010/06/AlanWake_Image11.jpg" alt="AlanWake_Image11" title="AlanWake_Image11" width="490" height="218" class="aligncenter size-full wp-image-15564" /></a><br />
Well, there seems to have been a misunderstanding in regards to an alleged third DLC pack for <strong>Alan Wake</strong>. I posted up an <a href="http://epicbattleaxe.com/third-alan-wake-dlc-coming-later-this-year/">article</a> a few days ago that mentioned a third DLC pack, but the dudes at Remedy posted in the <strong>Alan Wake</strong> <a href="http://forum.alanwake.com/showthread.php?t=4300">official forums</a> that a third pack was not what they were referencing, but instead they were just mentioning the second DLC pack, &#8220;The Writer&#8221;, that comes out later this year.</p>
<p>However, Remedy also stated that this doesn&#8217;t mean a third DLC can&#8217;t come in the future, but as of now they only have two. Check below for the official response from Remedy, and my sincere apologies for the misinformation.</p>
<p><strong>Remedy:</strong></p>
<p><em>Hey guys,</p>
<p>Let me just snip this one in the bud before everybody gets all excited: I know this Eurogamer article claims that we&#8217;re doing one, but it&#8217;s a misunderstanding: Matias is talking about &#8220;The Writer,&#8221; our second DLC pack, when he says there&#8217;ll be a further one out this year, not about a third pack. Apparently they thought he was talking about a completely new DLC thing.</p>
<p>Of course, it&#8217;s not inconceivable that there could be more than just two &#8212; that&#8217;ll probably have a lot to do with how the first two do, among other things &#8212; but let me reiterate we&#8217;re not working on anything like that right now. It&#8217;s just a simple misunderstanding!</em></p>
<p><a href="http://forum.alanwake.com/showthread.php?t=4300">Source</a></p>
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		<title>Third Alan Wake DLC Coming Later This Year</title>
		<link>http://epicbattleaxe.com/third-alan-wake-dlc-coming-later-this-year/</link>
		<comments>http://epicbattleaxe.com/third-alan-wake-dlc-coming-later-this-year/#comments</comments>
		<pubDate>Thu, 03 Jun 2010 13:44:12 +0000</pubDate>
		<dc:creator>"SkinnyAsAnAxeHandle"</dc:creator>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[Alan Wake]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Remedy]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=15439</guid>
		<description><![CDATA[<p><a href="http://epicbattleaxe.com/wp-content/uploads/2010/06/AlanWake_Sunset.jpg"></a> <strong>Alan Wake</strong> is a game that has a nice setup for future story telling, and that is made obvious by the downloadable content plans Remedy has for it. We already know about two DLC packs for Alan Wake, &#8220;The Signal&#8221; and &#8220;The Writer&#8221;, the first of which drops July 27.</p> <p>However, the guys...]]></description>
			<content:encoded><![CDATA[<p><a href="http://epicbattleaxe.com/wp-content/uploads/2010/06/AlanWake_Sunset.jpg"><img src="http://epicbattleaxe.com/wp-content/uploads/2010/06/AlanWake_Sunset.jpg" alt="AlanWake_Sunset" title="AlanWake_Sunset" width="490" height="251" class="aligncenter size-full wp-image-15438" /></a><br />
<strong>Alan Wake</strong> is a game that has a nice setup for future story telling, and that is made obvious by the downloadable content plans Remedy has for it. We already know about two DLC packs for Alan Wake, &#8220;The Signal&#8221; and &#8220;The Writer&#8221;, the first of which drops July 27.</p>
<p>However, the guys and girls at Remedy revealed they have more up their sleeve, with Managing Director Matias Myllyrinne telling <a href="http://multiplayerblog.mtv.com/2010/06/02/alan-wake-dlc-pack-3-planned-for-later-on-this-year/">MTV</a> that they&#8217;ll &#8220;have a future pack coming later this year.&#8221;</p>
<p>Not bad I must say, since now <strong>Alan Wake</strong> players can savor the horror even longer. Are you man (or woman) enough to continue battling the darkness in the DLC packs? Let us know your thoughts below.</p>
<p><a href="http://multiplayerblog.mtv.com/2010/06/02/alan-wake-dlc-pack-3-planned-for-later-on-this-year/">Source</a></p>
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