Thursday, December 10th, 2009 at 7:46 pm | by
EBA Staff

This week on the Playstation Store you can finally pick up one of the most anticipated DLC games to be released this year for the Playstation 3, “PixelJunk Shooter“.
Pilot a subterranean exploration vehicle to explore the interior of diverse cave-like complexes. The player must affect the surrounding and dynamic terrain to safely rescue survivors scattered about the cavernous environment. Both environmental elements and enemies, including bosses will attempt to hamper the player’s progress.
You can pick up PixelJunk Shooter for $9.99 and it comes in a 108MB file.
If this puzzle shooter isn’t to your liking, you can stick with the classics as Frogger comes back with a new game, “Frogger Returns“.
Frogger Returns takes the heart-pounding challenge of arcade Frogger and takes it into the next dimension! Classic top-down 2D gameplay is updated with colorful 3D graphics, a new perspective, all-new levels, new enemies and game-changing power-ups to dodge and use! Local multiplayer lets you race a friend to victory.
You can pick up Frogger Returns for $4.99 and it comes in a 42MB file.
Hit the jump for the full list of awesome.
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A few weeks back we let you know about the “Gates of Hell” demo for the upcoming Dante’s Inferno along with the fact that the demo would be released in December. Well, today EA got all specific with us and sent word that said demo will heat up the holidays with a PSN release of December 10 and an Xbox Live release on December 24. What? Christmas Eve? How…awesome.
“The world of Alighieri’s Dante’s Inferno is such a rich, detailed, and often alarming universe, that all of us at Visceral Games put our hearts, and dare I say souls, into creating something truly intense and exciting,” said executive producer Jonathan Knight. “We hope gamers enjoy this tease of hell, and come away from the experience lusting for more when the game comes out on February 9.”
Lusting…HA! yeah, see what he did there…
For more, hit up the game’s official website.

A few weeks back we let you know about the “Gates of Hell” demo for the upcoming Dante’s Inferno along with the fact that the demo would be released in December. Well, today EA got all specific with us and sent word that said demo will heat up the holidays with a PSN release of December 10 and an Xbox Live release on December 24. What? Christmas Eve? How…awesome.
“The world of Alighieri’s Dante’s Inferno is such a rich, detailed, and often alarming universe, that all of us at Visceral Games put our hearts, and dare I say souls, into creating something truly intense and exciting,” said executive producer Jonathan Knight. “We hope gamers enjoy this tease of hell, and come away from the experience lusting for more when the game comes out on February 9.”
Lusting…HA! yeah, see what he did there…
For more, hit up the game’s official website.

For many, internet marketing has become hell to traverse, but today’s announcement of the Dante’s Inferno ‘Go to Hell’ app is at least a more interesting way to virally promote your product. Read the press release below for the full experience and then choose whether or not you’ll take EA up on the chance to send someone or something straight to hell…You can follow our lead and forever damn the folks at FOX news if you so desire…We put them in the Fraud section of course…
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For many, internet marketing has become hell to traverse, but today’s announcement of the Dante’s Inferno ‘Go to Hell’ app is at least a more interesting way to virally promote your product. Read the press release below for the full experience and then choose whether or not you’ll take EA up on the chance to send someone or something straight to hell…You can follow our lead and forever damn the folks at FOX news if you so desire…We put them in the Fraud section of course…
Read the rest of this entry…

Secure the gate and make ready to take the city, its time for another edition of EpicBattleCry! In this week’s skirmish our spies bring word on Final Fantasy XIII’s release date, the demo for Dante’s Inferno, the first round of DLC for Borderlands, and Capcom’s announcement that Resident Evil 5: Alternative Edition is headed our way soon.
Microsoft has been in the news cycle heavily as of late and we take a moment to discuss tomorrow’s dashboard update that brings the much-hyped Twitter and Facebook integration along with some recent rumors on Natal’s release date and price point. Next up, with last week’s release of Modern Warfare 2 becoming the biggest in entertainment history, we mull over gaming’s status in mainstream media and ask if our favorite pastime is getting the respect it deserves.
The Battle Cry of the Week goes to New Super Mario Bros Wii, Mass Effect 2 making an appearance on the PS3, the BBC iPlayer channel on the Wii, and early adopters taking some pride in their support for the game industry.
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Looks like your holidays will be going to hell faster than you thought as today EA announced that the demo for Dante’s Inferno will be hitting the PlayStation 3 and Xbox 360 this December.
From the press release:
Coming this December, the ‘Gates of Hell’ demo includes the entire opening level and gives gamers a taste of Visceral Games’ blockbuster adaptation of Dante Alighieri’s epic poem, The Divine Comedy.
The ‘Gates of Hell’ demo will introduce players to the game’s hero, epic story and intense action gameplay, tracing Dante’s battles from the surface all the way to the Gates of Hell. Players will experience fast-paced hack-n-slash combat as they fend off waves of enemies before taking on the ultimate battle against Death. After defeating this boss, Dante will be armed with Death’s scythe, a powerful holy cross, and will be ready to tear open the Gates of Hell. The demo also features two stunning cinematic movies made by Blur, the award-winning visual effects, animation and design studio.
“Our main goal from the start of this project has been to create a journey that will make gamers truly feel like they are going through hell,” said executive producer Jonathan Knight. “The demo will give everyone some insight into how we are treating the story and a taste of the gameplay. And with nine more circles of hell to explore once the game comes out in February, we are literally just scratching the surface.”
The game itself is slated for release February 9, 2010 in North America and in Europe on February 12, 2010 for the PS3, 360, and PSP (the demo is only for the 360/PS3).

Looks like your holidays will be going to hell faster than you thought as today EA announced that the demo for Dante’s Inferno will be hitting the PlayStation 3 and Xbox 360 this December.
From the press release:
Coming this December, the ‘Gates of Hell’ demo includes the entire opening level and gives gamers a taste of Visceral Games’ blockbuster adaptation of Dante Alighieri’s epic poem, The Divine Comedy.
The ‘Gates of Hell’ demo will introduce players to the game’s hero, epic story and intense action gameplay, tracing Dante’s battles from the surface all the way to the Gates of Hell. Players will experience fast-paced hack-n-slash combat as they fend off waves of enemies before taking on the ultimate battle against Death. After defeating this boss, Dante will be armed with Death’s scythe, a powerful holy cross, and will be ready to tear open the Gates of Hell. The demo also features two stunning cinematic movies made by Blur, the award-winning visual effects, animation and design studio.
“Our main goal from the start of this project has been to create a journey that will make gamers truly feel like they are going through hell,” said executive producer Jonathan Knight. “The demo will give everyone some insight into how we are treating the story and a taste of the gameplay. And with nine more circles of hell to explore once the game comes out in February, we are literally just scratching the surface.”
The game itself is slated for release February 9, 2010 in North America and in Europe on February 12, 2010 for the PS3, 360, and PSP (the demo is only for the 360/PS3).

Fans of action titles like God of War have plenty of reason to look forward to EA’s Dante’s Inferno when it ships in February 2010. While the game definitely takes a page out of the Kratos book of bad-assness, it offers up some very distinct elements that will keep things fresh for those brave enough to traverse the nine circles of hell. I recently had the chance to catch up with Jonathan Knight, the game’s Executive Producer, for an interview with GameTrailers.com to show off some new footage from the newly revealed “Lust” level and chat about what sets Dante’s Inferno apart within the genre and why the team at Visceral (Dead Space) is so into the “dark” side of gaming. You can check out the vid after the jump.
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Visceral Games today announced that Academy Award-nominated writer Will Rokos is writing the story line for Dante’s Inferno, the adaptation of part one of Dante Alighieri’s epic poem “The Divine Comedy” from Visceral Games. Rokos is best known for his Best Original Screenplay nomination for Monster’s Ball in 2001, and is collaborating with the game’s creative team to craft an all new narrative that parallels the original poem.
“The task of adapting a revered and classic piece of literature for the gaming medium was a tremendous challenge,” said Jonathan Knight, executive producer of Dante’s Inferno. “Dante Alighieri’s masterpiece forms the foundation of the game’s plot, but Will’s take on the Dante/Beatrice story brought the necessary conflict and action that made the material really work dramatically. It was an enormous thrill to partner on the script with someone as creative and talented as Will.”
“Taking such a naturally rich and deep universe and adapting for the video game has been one of the most interesting and challenging projects I’ve worked on,” added Will Rokos. “I really got into re-imagining Dante as a flawed hero with a dark past, and his determination to save the love of his life from a terrible fate. It was a truly unique experience to re-create one man’s hell, one circle at a time.”
Dante’s Inferno will be available in North America beginning on February 9, 2010 and in Europe on February 12, 2010 for the 360, PS3, and PSP. For more, hit up the game’s official website.