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	<title>EpicBattleAxe &#187; Microsoft</title>
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	<description>Let Your Voice Be Heard!</description>
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		<title>EpicBattleCry &#8211; Skirmish 140: That&#8217;d Be Rough</title>
		<link>http://epicbattleaxe.com/epicbattlecry-skirmish-140-thatd-be-rough/</link>
		<comments>http://epicbattleaxe.com/epicbattlecry-skirmish-140-thatd-be-rough/#comments</comments>
		<pubDate>Sat, 24 Dec 2011 16:39:18 +0000</pubDate>
		<dc:creator>"Viking Brent" Adams</dc:creator>
				<category><![CDATA[Audio Podcasts]]></category>
		<category><![CDATA[EpicBattleCry]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Video Podcasts]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Bastion]]></category>
		<category><![CDATA[Brent Adams]]></category>
		<category><![CDATA[Daniel Kayser]]></category>
		<category><![CDATA[Devil May Cry HD Collection]]></category>
		<category><![CDATA[Free-to-play]]></category>
		<category><![CDATA[Hitman: Absolution]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[LEGO]]></category>
		<category><![CDATA[Lord of the Rings]]></category>
		<category><![CDATA[Microsoft]]></category>
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		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Sony]]></category>
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		<category><![CDATA[Syndicate]]></category>
		<category><![CDATA[Terms of Service]]></category>
		<category><![CDATA[The Last Of Us]]></category>
		<category><![CDATA[Tony Grice]]></category>
		<category><![CDATA[Transformers: Fall of Cybertron]]></category>
		<category><![CDATA[Wii U]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=43110</guid>
		<description><![CDATA[<p><a href="http://epicbattleaxe.com/epicbattlecry-skirmish-140-thatd-be-rough/ebc-140/" rel="attachment wp-att-43118"></a></p> <p>Rouse the fleet from the reindeer paddock and prepare to board the christmas slay, its <strong>EpicBattleCry</strong>! As 2011 rolls to a close, we re-unite to look back on one of gaming&#8217;s most dramatic years. We look at the trends that rose to prominence this year and will continue to shape the...]]></description>
			<content:encoded><![CDATA[<p><a href="http://epicbattleaxe.com/epicbattlecry-skirmish-140-thatd-be-rough/ebc-140/" rel="attachment wp-att-43118"><img src="http://epicbattleaxe.com/wp-content/uploads/2011/12/ebc-140.jpg" alt="" title="EpicBattleCry - Skirmish 140: That&#039;d Be Rough" width="530" height="300" class="alignnone size-full wp-image-43118" /></a></p>
<p>Rouse the fleet from the reindeer paddock and prepare to board the christmas slay, its <strong>EpicBattleCry</strong>! As 2011 rolls to a close, we re-unite to look back on one of gaming&#8217;s most dramatic years. We look at the trends that rose to prominence this year and will continue to shape the industry beyond 2011. Join us as we close out 2011 and we&#8217;ll see you back here the first week of the new year for an all-new <strong>EpicBattleCry</strong>!<span id="more-43110"></span></p>
<p>Comment on the show? Battle Cry for consideration? Just got something epic to share? Hit us back in the comments!</p>
<p><iframe src="http://blip.tv/play/hqMOguTjMAA.html?p=1" width="530" height="330" frameborder="0" allowfullscreen></iframe><embed type="application/x-shockwave-flash" src="http://a.blip.tv/api.swf#hqMOguTjMAA" style="display:none"></embed></p>
<p><a href="http://blip.tv/file/get/EpicBattleAxe-ebc140368.mp4">-iPod mp4-</a></p>
<p><a href="http://blip.tv/file/get/EpicBattleAxe-ebc140548.m4v">-Standard-def m4v-</a></p>

<p><a href="http://epicbattleaxe.com/wp-content/podcasts/2011/12/ebc-140.mp3">-Audio only download-</a></p>
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			<wfw:commentRss>http://epicbattleaxe.com/epicbattlecry-skirmish-140-thatd-be-rough/feed/</wfw:commentRss>
		<slash:comments>41</slash:comments>
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		<item>
		<title>Microsoft Launches &#8216;My Xbox Live&#8217; on Apple&#8217;s iOS Devices</title>
		<link>http://epicbattleaxe.com/microsoft-launches-my-xbox-live-on-apples-ios-devices/</link>
		<comments>http://epicbattleaxe.com/microsoft-launches-my-xbox-live-on-apples-ios-devices/#comments</comments>
		<pubDate>Fri, 09 Dec 2011 18:45:00 +0000</pubDate>
		<dc:creator>"Viking Brent" Adams</dc:creator>
				<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile News]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Xbox 360 News]]></category>
		<category><![CDATA[App Store]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Xbox Live]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=42700</guid>
		<description><![CDATA[In a move that will, no doubt, have many dusting off their best 'Dogs and cats living together...' Bill Murray impression, <strong>Microsoft</strong>, today, released <a href="http://itunes.apple.com/us/app/my-xbox-live/id480914036?mt=8&#038;ign-mpt=uo%3D2">My Xbox Live</a> for <strong>Apple</strong>'s iOS platform.]]></description>
			<content:encoded><![CDATA[<p><a href="http://epicbattleaxe.com/microsoft-launches-my-xbox-live-on-apples-ios-devices/my-xbox-live-ios/" rel="attachment wp-att-42701"><img src="http://epicbattleaxe.com/wp-content/uploads/2011/12/my-xbox-live-ios.jpg" alt="" title="my-xbox-live-ios" width="530" height="398" class="alignnone size-full wp-image-42701" /></a></p>
<p>In a move that will, no doubt, have many dusting off their best &#8216;Dogs and cats living together&#8230;&#8217; Bill Murray impression, <strong>Microsoft</strong>, today, released <a href="http://itunes.apple.com/us/app/my-xbox-live/id480914036?mt=8&#038;ign-mpt=uo%3D2">My Xbox Live</a> for <strong>Apple</strong>&#8216;s iOS platform.</p>
<p>The app brings many features of Xbox Live to your iOS device. You can message with friends, tweak your Avatar&#8217;s appearance, check out Achievements, and get news and videos. Be aware when you install the App, you may get an error trying to sign in. If so, you probably just need to open the Xbox Live website and agree to the new TOS and try again.</p>
<p><a href="http://www.joystiq.com/2011/12/07/microsoft-launches-my-xbox-live-on-ios-app-store/">Source</a></p>
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		<slash:comments>11</slash:comments>
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		<title>Microsoft Acquires Developer Twisted Pixel</title>
		<link>http://epicbattleaxe.com/microsoft-acquires-developer-twisted-pixel/</link>
		<comments>http://epicbattleaxe.com/microsoft-acquires-developer-twisted-pixel/#comments</comments>
		<pubDate>Thu, 13 Oct 2011 01:45:18 +0000</pubDate>
		<dc:creator>"Viking Brent" Adams</dc:creator>
				<category><![CDATA[Game Culture]]></category>
		<category><![CDATA[PC/MAC]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Comic Jumper]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Ms. 'Splosion Man]]></category>
		<category><![CDATA[The Gunstringer]]></category>
		<category><![CDATA[Twisted Pixel]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=40907</guid>
		<description><![CDATA[<strong>Microsoft</strong> has announced that it has acquired (former) indie developer <strong>Twisted Pixel</strong>. The dev is known for a string of successful titles like <strong>Ms. 'Splosion Man</strong>, <strong>Comic Jumper: The Adventures of Captain Smiley</strong>, and more recently<strong> The Gunstringer</strong>.]]></description>
			<content:encoded><![CDATA[<p><a href="http://epicbattleaxe.com/wp-content/uploads/2011/10/twisted-pixel-logo.jpeg"><img src="http://epicbattleaxe.com/wp-content/uploads/2011/10/twisted-pixel-logo-530x254.jpg" alt="" title="twisted-pixel-logo" width="530" height="254" class="aligncenter size-large wp-image-40908" /></a></p>
<p><strong>Microsoft</strong> has announced that it has acquired (former) indie developer <strong>Twisted Pixel</strong>. The dev is known for a string of successful titles like <strong>Ms. &#8216;Splosion Man</strong>, <strong>Comic Jumper: The Adventures of Captain Smiley</strong>, and more recently<strong> The Gunstringer</strong>.</p>
<p>Both parties were enthusiastic about the acquisition with <strong>Microsoft Studios</strong> GM Matt Booty affirming that Microsoft plans to &#8220;leave the golden goose alone&#8221; and <strong>Twisted Pixel</strong> CEO Mike Wilford stating that having the deep pockets backing them up will lead to more breathing room to make even better games.</p>
<p>What do you think of the merger? Will Twisted Pixel maintain the indie spirit that&#8217;s made their titles so popular? Worried Microsoft&#8217;s influence might dilute their output? Let us know in the comments?</p>
<p><a href="http://www.joystiq.com/2011/10/12/microsoft-buys-indie-developer-twisted-pixel/">Source</a></p>
]]></content:encoded>
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		<title>The Rumor KILL &#8211; 9/25/10</title>
		<link>http://epicbattleaxe.com/the-rumor-kill-92510/</link>
		<comments>http://epicbattleaxe.com/the-rumor-kill-92510/#comments</comments>
		<pubDate>Sat, 25 Sep 2010 14:13:34 +0000</pubDate>
		<dc:creator>'The Canasian Sensation' Lucas Archer</dc:creator>
				<category><![CDATA[Nintendo Wii]]></category>
		<category><![CDATA[PC/MAC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[TheRumorKILL]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Inception]]></category>
		<category><![CDATA[Mad Max]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Project Milo]]></category>
		<category><![CDATA[The Rumor KILL]]></category>
		<category><![CDATA[Wii Motion Plus]]></category>
		<category><![CDATA[Wii Remote]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=21295</guid>
		<description><![CDATA[<p> Alright Axeheads, sickness kept <a href="http://epicbattleaxe.com/category/therumorkill/">EpicBattleAxe.com’s The Rumor KILL</a> from bringing the havoc last week but fear not, that flu got its ass kicked by a one-two combination of Advil and my white blood cells. It doesn’t matter anyway because this week is so much more awesome then last week. Why? Well for one hockey season...]]></description>
			<content:encoded><![CDATA[<p><img src="http://epicbattleaxe.com/wp-content/uploads/2010/09/RumorKill_092510.jpg" alt="" title="RumorKill_092510" width="530" height="235" class="aligncenter size-full wp-image-21315" /><br />
Alright Axeheads, sickness kept <a href="http://epicbattleaxe.com/category/therumorkill/">EpicBattleAxe.com’s The Rumor KILL</a> from bringing the havoc last week but fear not, that flu got its ass kicked by a one-two combination of Advil and my white blood cells. It doesn’t matter anyway because this week is so much more awesome then last week. Why? Well for one hockey season has FINALLY started and after months upon months of watching baseball and reruns (ugh!) at long last I have a reason to turn my cable box on! The other reason this week is full of awesomeness is because we have a great line up this week with rumors of another post-apocalyptic game (cheers for originality!), a new Wii remote, the possibility of even more <strong>Halo</strong> and the potential death of a certain creepy virtual child.  So, with the line-up set it’s time to plow through this week&#8217;s rumors with the brutality of Kratos on crack! Let&#8217;s do this&#8230;<span id="more-21295"></span></p>
<p><img src="http://epicbattleaxe.com/wp-content/uploads/2010/09/halo-reach-e1283900885453.jpg" alt="" title="halo-reach" width="530" height="260" class="aligncenter size-full wp-image-20645" /></p>
<p><strong>THE RUMOR:</strong> There will be more frequent <strong>Halo</strong> releases in the future</p>
<p><strong>THE SOURCE:</strong> <a href="http://uk.xbox360.ign.com/articles/112/1122586p1.html">IGN</a></p>
<p><strong>MY TAKE:</strong> It seems like Microsoft is looking at Activision’s ever growing money pile courtesy of yearly releases such as <strong>Guitar Hero</strong> and <strong>Call of Duty</strong> and thinking they want a piece of that action too.  I don’t blame them though, if I could extort millions from gamers by releasing the same game over and over again I probably would too. Anyway, in an interview with IGN, Microsoft Game Studios corporate vice president Phil Spencer said he didn’t think a <strong>Halo</strong> game every three years was frequent enough. Not to rain on Spencer’s parade but I guess they don’t count <strong>Halo 3: ODST</strong> and <strong>Halo Wars</strong> as <strong>Halo</strong> games because that would make the gap between <strong>Halo</strong> games since <strong>Halo 3</strong> about one year.  Bad math and logic aside, it looks like the <strong>Halo</strong> torch being past from Bungie to 343 Industries will result in more <strong>Halo</strong> games in a shorter amount of time.  So is <strong>Halo</strong> going to join the ranks of <strong>COD</strong> and <strong>Guitar Hero</strong> to become an annual series? More importantly is this what fans really want?</p>
<p><strong>THE VERDICT:</strong> <em>BELIEVE IT!!!</em></p>
<p>Since 343 Industries is actually an in house developer, Microsoft will have direct control over the development and publishing of the <strong>Halo</strong> franchise.  Do you think of all the corporations on the planet MICROSOFT would actually miss an opportunity to get $60/year from fans.  Of course they won’t, they know that they make over $100 million with every <strong>Halo</strong> release (maybe not <strong>Halo Wars</strong>) so a smart business decision would be to make a yearly <strong>Halo</strong> to try and bring in an extra $100 million in annual revenue.  Simple. Now the ultimate question becomes, do <strong>Halo</strong> <em>fans</em> really want this?  I bet there are tons of <strong>Halo</strong> fans that would foam at the mouth at the idea of an annual <strong>Halo</strong> game and would go to every midnight launch every year.  That’s fine I guess, but consider this.  How many changes and revolutionary ideas have there been between the three <strong>Halo</strong> games?  Not much and that’s okay because Bungie had a formula and as they say ‘if it ain’t broke don’t fix it’.  They took those three years between development to polish what they had and create a well balanced and incredibly fun game.  But, do you think 343 Industries could replicate that success in just one year&#8230;every year?  That’s a thought I leave you to discuss below.</p>
<p style="text-align: center"><a rel="attachment wp-att-21297" href="http://epicbattleaxe.com/the-rumor-kill-92510/madmax/"><img class="aligncenter size-full wp-image-21297" src="http://epicbattleaxe.com/wp-content/uploads/2010/09/madmax.jpg" alt="" width="509" height="323" /></a></p>
<p><strong>THE RUMOR: Just Cause 2</strong> developer is working on a <em>Mad Max</em> game</p>
<p><strong>THE SOURCE: </strong><a href="http://www.giantbomb.com/news/just-cause-developer-avalanche-working-on-the-mad-max-game/2563/">Giantbomb</a></p>
<p><strong>MY TAKE: </strong>Yes, I am a <em>Mad Max</em> fan so this news probably means more to people like me than everyone else.  For those who don’t know, the <em>Mad Max</em> franchise is based in a futuristic post-apocalyptic world of anarchy and muscle cars where if you own the gas, you own the world. These films are the baseline for many post-apocalyptic games, <strong>Borderlands</strong> being the best example (seriously if you played <strong>Borderlands</strong> you know the tone of <em>Mad Max</em>).  Oh and remember that trap in the first <em>Saw</em> where the two guys are chained up and the only way to escape before the toxic gas kills them is to saw through their own leg?  That’s not an original idea, <em>Mad Max</em> did it first. For more details take a look at the <a href="http://en.wikipedia.org/wiki/Mad_Max_(franchise)">Wikipedia page</a>, but the bottom line is this is a game begging for a current generation console release.  So why hasn’t it happened? That can be blamed on <em>Mad Max 4: Fury Road</em>, the next installment in the series that has been in development for, well, hell &#8211; the past 25 years &#8211; and may be the main source material for the game. There’s been murmurs about this game for a long time and it looks like Avalanche Studios, the minds behind <strong>Just Cause 2</strong> it the one taking the helm based on tweets and tidbits explained in the source.  Could we see the grand daddy of the post-apocalyptic genre finally get a justified game release or is this just Twitter causing its usual chaos?</p>
<p><strong>THE VERDICT:</strong> <em>KILL IT!!!</em></p>
<p>This one sadly is probably not going to happen, at least for a while.  How is it possible the game is based on an upcoming movie that is in development hell?  It could be the game isn’t based on that particular movie but is set in the same universe as the franchise I suppose but it seems unlikely.  Also, Avalanche Studio’s next game is already known and is based on a major Hollywood license in 2012. That could mean a <em>Mad Max</em> movie game except again, development hell has swallowed the <em>Mad Max 4</em> film whole and it doesn’t look like its letting go. Even if it did get picked up again there’s no way the movie could make a 2012 deadline.  So it looks like <em>Mad Max</em> is going to stay on the back burner for a while longer and until then you’ll have to look at other sources of entertainment to run over bandits with automobiles.</p>
<p style="text-align: center"><a rel="attachment wp-att-21298" href="http://epicbattleaxe.com/the-rumor-kill-92510/1534945-flingsmash_super/"><img class="aligncenter size-full wp-image-21298" src="http://epicbattleaxe.com/wp-content/uploads/2010/09/1534945-flingsmash_super.png" alt="" width="540" height="285" /></a></p>
<p><strong>THE RUMOR:</strong> A new Wii Remote with built-in MotionPlus is coming in November</p>
<p><strong>THE SOURCE:</strong> <a href="http://www.shacknews.com/onearticle.x/65731">Shacknews</a></p>
<p><strong>MY TAKE: </strong>I think it’s fair to say that the MotionPlus accessory was Nintendo’s first bust on the Wii.  The casual game market that the console caters to doesn’t care about a <em>more sensitive</em> Wii Remote and would rather not spend the extra $25 to play <strong>Just Dance</strong>.  Even hardcore gamers don’t want it because they know not all game support the MotionPlus add-on and it would be a waste of money.  So when an updated Wii Remote with built in MotionPlus (creatively called the ‘Wii Remote Plus’) appeared on GameStop.com packaged with the Nintendo published <strong>FlingSmash </strong> (don’t worry, I haven’t heard about it either) the evidence seemed to point to Nintendo finally giving up on the add-on and just making an improved Wii-mote for new adopters of the console and people looking for an upgrade.  However, the ad for the game has already been taken down leaving us all to wonder if the game even exist, if they got the release date wrong, or what?</p>
<p><strong>THE VERDICT:</strong> <em>BELIEVE IT!!!</em></p>
<p>I thoroughly believe that the package and the date are real.  GameStop wouldn’t bother to make a page for a game in the first place if they didn’t know the game existed.  Also, in terms of the date it may seem weird to people that a game would be released in North America on a Sunday until you remember Nintendo does indeed release their games on Sundays. So yes, this package is real and the date is probably real and I think it’s a good idea.  The Wii finally has competition in the casual motion controller market with the Playstation Move, backed by the ever so incredible Kevin Butler, finally hitting store shelves and Kinect, backed by Microsoft’s endless supply of capital, coming in November.  They need to make sure that despite the HD power and technology behind the new motion controllers that the Wii still gives the best experience.  The best way to do that is to make the controller as responsive as possible, thus having MotionPlus built in (four years too late mind you) is one way to step up against the competition.</p>
<p><a rel="attachment wp-att-16436" href="http://epicbattleaxe.com/natal-name-changed-to-kinect/project-natal/"><img class="aligncenter size-full wp-image-16436" src="http://epicbattleaxe.com/wp-content/uploads/2010/06/project-natal-e1276479575865.jpg" alt="" width="530" height="298" /></a></p>
<p><strong>THE RUMOR: Project Milo</strong> has been scrapped</p>
<p><strong>THE SOURCE:</strong> <a href="http://www.destructoid.com/rumor-project-milo-shelved-fable-kinect-game-coming-184691.phtml">Destructoid</a></p>
<p><strong>MY TAKE:</strong> Did this just really happen? Did Peter Molyneux really just kill off his virtual hell spawn?  According to a source at Lionhead Studios the project was scrapped about a week ago with 19 workers on the project being laid off.  This may not come as a surprise to some as most believed <strong>Project Milo</strong> was merely a tech demo and nothing more.  I belonged to that school of thought until Microsoft&#8217;s Aaron Greenberg seemingly said it was a real game with a holiday 2010 release.  Microsoft of course doesn’t comment on rumors on speculation so getting an answer from them is useless.  So to summarize, we have a game that might not be a game that might be canceled &#8211; or might not be.   Yep, it’s a bit of a mess but that’s why The Rumor KILL is here, to clear the crap and the lies from the truth.</p>
<p><strong>THE VERDICT:</strong> <em>KILL IT!!!</em></p>
<p>There is no way the stubborn delusional Peter Molyneux would ever&#8230;EVER scrap <strong>Project Milo</strong>.  Did you hear him talk about it at E3? He wouldn’t stop raving about how <strong>Milo</strong> was going to change everything about virtual interaction.  If this technology was really as revolutionary as they say and took 19 workers to build then why would they just throw it away?  It seems like a waste of resources to me.  Yes, I think this technology is going to be implemented into future Lionhead Studios and yes, I agree that <strong>Project Milo</strong> probably won’t see store shelves this holiday. Despite all of that though, I don’t think they are scrapping the project. Instead I predict they are just leaving it on the back burner as it were.  They’ll work on <strong>Fable III</strong> and its DLC along with other projects and once they are ready to roll with <strong>Milo</strong>, he’ll be watching you while you shop on his store shelf.  On an off note, if <strong>Project Milo</strong> is scrapped I know for a fact it wasn’t Lionhead’s decision. It was actually John Connors sent from the future to destroy <strong>Milo</strong> who eventually becomes dictator and ruler of the Earth.</p>
<p><strong>The Final Say</strong></p>
<p>My final say this week is about the possibility of a game based on my favorite movie this year.  Variety reported on Tuesday that Christopher Nolan <a href="http://epicbattleaxe.com/christopher-nolan-planning-an-inception-video-game/">revealed the plans</a> for an <em>Inception</em> game during a press conference in Italy. He told the crowd the game would be filled with ideas that couldn’t fit in the film and would be released in a couple years.  Now for those who saw <em>Inception</em> you know that if an idea couldn’t fit in that film then it must be so mind-blowing the projector would melt at the idea of projecting that much awesome.  Imagine having the zero gravity fighting, the dream layers concept and all the psychology mind games the movie featured in a single video game experience.  Even better, imagine the co-op possibilities.  You could easily have you and four friends take on the rolls of the <em>Inception</em> team with an Extractor, a Point Man, A Shade, An Architect and a Chemist. Would all those roles fit well into a video game? Maybe not but the possibilities are there.  If this was made right it could EASILY be the movie video game ever!</p>
<p>That will end another week of <a href="http://epicbattleaxe.com/category/therumorkill/">EpicBattleAxe.com’s The Rumor KILL</a> and I hope that this hot dish of rumors to mentally chow down on is both delicious and thought provoking.  Now that my job is over I will let you enjoy your course and I’ll be serving again next week. In the meantime, please feel free to chime in with your thoughts on the above-mentioned rumors as we attempt to cleave the fat from the gaming news of the day! See ya next time on <a href="http://epicbattleaxe.com/category/therumorkill/">The Rumor KILL</a>!</p>
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		<title>Cammie Dunaway Exits as Nintendo Faces Stiff Holiday Competition</title>
		<link>http://epicbattleaxe.com/cammie-dunaway-exits-as-nintendo-faces-stiff-holiday-competition/</link>
		<comments>http://epicbattleaxe.com/cammie-dunaway-exits-as-nintendo-faces-stiff-holiday-competition/#comments</comments>
		<pubDate>Wed, 22 Sep 2010 08:25:48 +0000</pubDate>
		<dc:creator>"Viking Brent" Adams</dc:creator>
				<category><![CDATA[Game Culture]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[Cammie Dunaway]]></category>
		<category><![CDATA[Legend of Zelda: Skyward Sword]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Sony]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=21201</guid>
		<description><![CDATA[<p><a href="http://epicbattleaxe.com/cammie-dunaway-exits-nintendo/"></a></p> <p>After nearly three years in the position, <strong>Cammie Dunaway</strong> is stepping down as VP of sales and marketing at <strong>Nintendo</strong> of America. Although there&#8217;s been no official comment on the timing, its difficult to view the news of Dunaway&#8217;s departure without putting it in the context of <strong>Nintendo</strong>&#8216;s recent struggles. With sales in...]]></description>
			<content:encoded><![CDATA[<p><a href="http://epicbattleaxe.com/cammie-dunaway-exits-nintendo/"><img class="alignnone size-large wp-image-21202" title="cammie_out" src="http://epicbattleaxe.com/wp-content/uploads/2010/09/cammie_out-530x296.jpg" alt="" width="530" height="296" /></a></p>
<p>After nearly three years in the position, <strong>Cammie Dunaway</strong> is stepping down as VP of sales and marketing at <strong>Nintendo</strong> of America. Although there&#8217;s been no official comment on the timing, its difficult to view the news of Dunaway&#8217;s departure without putting it in the context of <strong>Nintendo</strong>&#8216;s recent struggles. With sales in decline for the last year, the <strong>Xbox 360</strong> outselling the Wii two months in a row (something that would have been laughable at one time), and <strong>Apple</strong>&#8216;s iOS lineup poised to overtake the <strong>DS</strong>, Big N is on the ropes.</p>
<p>Indeed, Nintendo, once the unexpected, but clear, top-contender of this generation now has a lead they likely won&#8217;t be able to hold through the end of the year. While Apple, Microsoft, and Sony will all have new hardware in the marketplace for the holidays, Nintendo will have only the <strong>3Ds</strong> launch in Japan to hold the line until 2011 and the release of <strong>The Legend of Zelda: Skyward Sword </strong>as well as a world-wide launch of their new handheld.</p>
<p><strong>Nintendo</strong> has not named a successor for <strong>Dunaway</strong>, who steps down on October 1st and will reportedly be taking a position outside the game industry.</p>
<p>What say you Axeheads? Is a shakeup at Nintendo just what they need to begin a new offensive or is Dunaway&#8217;s exit the first sign of panic from Big N?</p>
<p><a href="http://www.ipodnn.com/articles/10/09/20/nintendos.dunaway.leaves.as.ds.wii.sales.crash/" target="_blank">Source</a></p>
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		<title>Halo Reaches $240M on First Day</title>
		<link>http://epicbattleaxe.com/halo-reaches-240m-on-first-day/</link>
		<comments>http://epicbattleaxe.com/halo-reaches-240m-on-first-day/#comments</comments>
		<pubDate>Thu, 16 Sep 2010 19:48:51 +0000</pubDate>
		<dc:creator>"BodyLikeABattleAxe"</dc:creator>
				<category><![CDATA[Game Culture]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Halo: Reach]]></category>
		<category><![CDATA[Microsoft]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=21039</guid>
		<description><![CDATA[<p> <a href="http://epicbattleaxe.com/tag/halo-reach/">Halo: Reach</a> sold over <a href="http://gamrfeed.vgchartz.com/story/82014/halo-reach-sells-over-3-million-units-in-the-first-24-hours/">3 million</a> units worldwide in its first day, earning roughly $240 million.</p> <p>And the experts say we&#8217;re in the middle of a recession.</p> <p><strong>Reach</strong> broke the U.S. record for single-format day one sales with 2.3 million units. Compared with the 3 million international sales number, it&#8217;s obvious the States love <strong>Halo</strong>...]]></description>
			<content:encoded><![CDATA[<p><img src="http://epicbattleaxe.com/wp-content/uploads/2010/09/HaloReach_BadAssArt.jpg" alt="" title="HaloReach_BadAssArt" width="530" height="232" class="aligncenter size-full wp-image-21077" /><br />
<a href="http://epicbattleaxe.com/tag/halo-reach/">Halo: Reach</a> sold over <a href="http://gamrfeed.vgchartz.com/story/82014/halo-reach-sells-over-3-million-units-in-the-first-24-hours/">3 million</a> units worldwide in its first day, earning roughly $240 million.</p>
<p>And the experts say we&#8217;re in the middle of a recession.</p>
<p><strong>Reach</strong> broke the U.S. record for single-format day one sales with 2.3 million units. Compared with the 3 million international sales number, it&#8217;s obvious the States love <strong>Halo</strong> more than any other country in the world. America wins again!</p>
<p>VGChartz expects week one sales to place <strong>Reach</strong> as the second-largest release of all time, right behind <strong>Call of Duty: Modern Warfare 2</strong>.</p>
<p>Did you help make Microsoft&#8217;s <span style="text-decoration: line-through">wet</span> <strong>Reach</strong> dreams come true? Or are you too busy playing to respond in the comments? If you don&#8217;t leave one, we&#8217;ll assume that&#8217;s what you&#8217;re doing. At least, that&#8217;s why I&#8217;m not leaving a comment.</p>
]]></content:encoded>
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		<slash:comments>25</slash:comments>
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		<title>EBC Skirmish 089: Con-troller</title>
		<link>http://epicbattleaxe.com/ebc-skirmish-089-con-troller/</link>
		<comments>http://epicbattleaxe.com/ebc-skirmish-089-con-troller/#comments</comments>
		<pubDate>Mon, 13 Sep 2010 21:48:50 +0000</pubDate>
		<dc:creator>"Viking Brent" Adams</dc:creator>
				<category><![CDATA[EpicBattleCry]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[3DS]]></category>
		<category><![CDATA[Assassin's Creed: Brotherhood]]></category>
		<category><![CDATA[Brent Adams]]></category>
		<category><![CDATA[Daniel Kayser]]></category>
		<category><![CDATA[EA Sports MMA]]></category>
		<category><![CDATA[Halo: Reach]]></category>
		<category><![CDATA[Kinect]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[Minitroid]]></category>
		<category><![CDATA[Mortal Kombat]]></category>
		<category><![CDATA[Need For Speed World]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation Move]]></category>
		<category><![CDATA[Red Dead Redemption]]></category>
		<category><![CDATA[Tony Grice]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=20931</guid>
		<description><![CDATA[<p><a href="http://epicbattleaxe.com/ebc-skirmish-089-con-troller/"></a></p> <p>Archers nock and prepare to flame their ships, its time for another edition of EpicBattleCry! In this week&#8217;s skirmish, we run down details on the multiple <strong>Halo: Reach</strong> launch events, prepare for the release of the <strong>EA Sports MMA</strong> demo, ponder the news that <strong>Need For Speed: World</strong> is shifting to free-play, and...]]></description>
			<content:encoded><![CDATA[<p><a href="http://epicbattleaxe.com/ebc-skirmish-089-con-troller/"><img src="http://epicbattleaxe.com/wp-content/uploads/2010/09/ebc_089.jpg" alt="" title="EpicBattleCry - Skirmish 089: Con-troller" width="530" height="298" class="alignnone size-full wp-image-20936" /></a></p>
<p>Archers nock and prepare to flame their ships, its time for another edition of EpicBattleCry! In this week&#8217;s skirmish, we run down details on the multiple <strong>Halo: Reach</strong> launch events, prepare for the release of the <strong>EA Sports MMA</strong> demo, ponder the news that <strong>Need For Speed: World</strong> is shifting to free-play, and mourn the delay of <strong>Assassin&#8217;s Creed: Brotherhood</strong> on PC.</p>
<p>First up, in the main course, we talk <strong>Reach</strong>. While the launch may be the biggest ever, will the new game be the last great Halo title, or simply the latest? Next up, we discuss the other big launch this week: the <strong>PlayStation Move</strong>, with Microsoft&#8217;s <strong>Kinect</strong> releasing in November, which (if either) of these next-gen motion controllers will win out with gamers?</p>
<p>The Battle Cry of the Week goes to <strong>Minitroid</strong>, a sequel to <strong>Red Dead Redemption</strong>, <strong>Mortal Kombat</strong>, and the <strong>3DS</strong>.<span id="more-20931"></span></p>
<p>If you&#8217;ve got a comment on the show, sound off below, if you&#8217;ve got a Battle Cry you want to share, <a href="http://epicbattleaxe.com/category/battle-cry">click here</a> and sound off on the latest topic-started post! Stay sharp.</p>
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		<slash:comments>63</slash:comments>
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		<title>MEMBER BATTLE CRIES: 9/13/10</title>
		<link>http://epicbattleaxe.com/member-battle-cries-91310/</link>
		<comments>http://epicbattleaxe.com/member-battle-cries-91310/#comments</comments>
		<pubDate>Mon, 13 Sep 2010 14:50:51 +0000</pubDate>
		<dc:creator>"TheAxeWielder"</dc:creator>
				<category><![CDATA[Battle Cry]]></category>
		<category><![CDATA[Featured]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Halo]]></category>
		<category><![CDATA[Halo 2]]></category>
		<category><![CDATA[Halo 3]]></category>
		<category><![CDATA[Halo 3: ODST]]></category>
		<category><![CDATA[Halo Wars]]></category>
		<category><![CDATA[Halo: Reach]]></category>
		<category><![CDATA[Microsoft]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=20922</guid>
		<description><![CDATA[<p> Boot up your Battle Rifles. Get cozy with your Covenant Carbine. Sweep reality under the rug and swipe yourself some sweet-ass kills with your uber cool Energy Sword &#8211; this week <a href="http://epicbattleaxe.com/tag/halo-reach/">HALO: REACH</a> is taking over the gaming world! Of course, while we here at the &#8216;Axe enjoy getting swept away in all...]]></description>
			<content:encoded><![CDATA[<p><img src="http://epicbattleaxe.com/wp-content/uploads/2010/09/MBC_HaloFranchise.jpg" alt="" title="MBC_HaloFranchise" width="530" height="291" class="aligncenter size-full wp-image-20923" /><br />
Boot up your Battle Rifles. Get cozy with your Covenant Carbine. Sweep reality under the rug and swipe yourself some sweet-ass kills with your uber cool Energy Sword &#8211; this week <a href="http://epicbattleaxe.com/tag/halo-reach/">HALO: REACH</a> is taking over the gaming world! Of course, while we here at the &#8216;Axe enjoy getting swept away in all of the excitement of ANY huge game launch, we also consider it our duty to use the gaming stories of the day as a platform to generate interesting, entertaining, and insightful conversation. With <strong>Halo: Reach</strong> hitting the streets this week, what better time to discuss the relevance of the franchise on the whole? We&#8217;re doing just that in EpicBattleCry Skirmish 089, but now we&#8217;re turning the floor over to you. Obviously, you don&#8217;t have to be a huge <strong>Halo</strong> fan (or even a <strong>Halo</strong> player&#8230;) to have an opinion on the game&#8217;s industry-wide impact. The franchise is easily one of the biggest in gaming, but this week we&#8217;re tasking YOU with telling us just why that it. Has <strong>Halo</strong> come to define the console shooter experience? Will the memories of Spartans live on in the history books about gaming? What defining characteristics have helped set Bungie&#8217;s blockbuster series apart from the rest of the crowded FPS market?  So, It&#8217;s with these thoughts in mind that we post the following Member BattleCry Topic Starter questions to you:</p>
<p><strong>WHAT HAS DEFINED HALO AND WHERE DO YOU THINK THE FRANCHISE STANDS IN GAMING HISTORY?</strong></p>
<p>Of course, you might want to play <strong>Reach</strong> a bit before answering if you intend to do so or, if you already think you have an opinion on the topic, go ahead and fire away in the comments below. This is about defining <strong>Halo</strong>&#8216;s place in gaming history, so keep the conversation constructive and avoid comparisons if they&#8217;re only meant to serve as flame bait. We&#8217;re not here to argue whether or not <strong>Halo</strong> is better or worse than anything else, this topic is simply meant to gauge your thoughts on the popular franchise&#8217;s place in gaming lore and the reasons why it got there.</p>
<p>Lastly, please take a moment to cast your vote in the EBA Poll of the Week pertaining to all things Halo as we collectively Cry Havoc and Let Our Voices Be Heard!!! As always, thank in advance for your input and enjoy this week&#8217;s Member BattleCries here on EpicBattleAxe.com!</p>
<p>Cheers,<br />
DK</p>
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		<title>Countdown To Halo: Reach</title>
		<link>http://epicbattleaxe.com/countdown-to-halo-reach/</link>
		<comments>http://epicbattleaxe.com/countdown-to-halo-reach/#comments</comments>
		<pubDate>Thu, 09 Sep 2010 20:32:20 +0000</pubDate>
		<dc:creator>"TheAxeWielder"</dc:creator>
				<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Halo: Reach]]></category>
		<category><![CDATA[Microsoft]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=20768</guid>
		<description><![CDATA[<p> With just a few days left until the highly-anticipated launch of Bungie&#8217;s <a href="http://epicbattleaxe.com/tag/halo-reach/">Halo: Reach</a>, Microsoft has released an extended cut of the &#8220;Deliver Hope&#8221; trailer in an effort to inspire Spartans from around the globe. Needless to say, it&#8217;s pretty bad-ass, and if you haven&#8217;t checked it out just yet, you can do...]]></description>
			<content:encoded><![CDATA[<p><img src="http://epicbattleaxe.com/wp-content/uploads/2010/09/HaloReach_Trailer.jpg" alt="" title="HaloReach_Trailer" width="530" height="277" class="aligncenter size-full wp-image-20769" /><br />
With just a few days left until the highly-anticipated launch of Bungie&#8217;s <a href="http://epicbattleaxe.com/tag/halo-reach/">Halo: Reach</a>, Microsoft has released an extended cut of the &#8220;Deliver Hope&#8221; trailer in an effort to inspire Spartans from around the globe. Needless to say, it&#8217;s pretty bad-ass, and if you haven&#8217;t checked it out just yet, you can do so in HD right <a href="http://www.gametrailers.com/video/deliver-hope-halo-reach/704154">here</a>.</p>
<p>Beyond the trailer though, I&#8217;m happy to inform you that EBA will, for the first time, attempt to join in on the madness that is a mega game launch by tasking YOU, the EBA Community, with chronicling your <strong>Halo: Reach</strong> launch night festivities in film, pictures, and/or words. That&#8217;s right, we&#8217;ll be using an upcoming edition of EpicBattleAxe.com&#8217;s <a href="http://epicbattleaxe.com/category/respawnaction/">RespawnAction</a> by contributor Keith Swiader as the platform to celebrate all things <strong>Halo</strong> and feature YOUR words, YOUR pics, YOUR YouTube vids and possibly more.</p>
<p>So, if you&#8217;re planning on doing the launch night thing, then plan on equipping yourself properly in order to share your experience with the EBA Community. We&#8217;ll post the best of the bunch just before we get busy playing <strong>Reach</strong>.</p>
<p>Sound fun? Good&#8230;it&#8217;s supposed to be!<br />
<strong><br />
UPDATE:</strong> FYI, feel free to send your images, written impressions, and/or YouTube links pertaining to your <strong>Halo: Reach</strong> launch experience to the &#8216;Axe staff via: staff[at]epicbattleaxe.com</p>
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		<title>Halo: Reach Launch to be &#039;the biggest of them all&#039; Nationwide</title>
		<link>http://epicbattleaxe.com/halo-reach-launch-to-be-the-biggest-of-them-all-nationwide/</link>
		<comments>http://epicbattleaxe.com/halo-reach-launch-to-be-the-biggest-of-them-all-nationwide/#comments</comments>
		<pubDate>Tue, 07 Sep 2010 23:09:11 +0000</pubDate>
		<dc:creator>"BodyLikeABattleAxe"</dc:creator>
				<category><![CDATA[Game Culture]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[343 Industries]]></category>
		<category><![CDATA[Bungie]]></category>
		<category><![CDATA[Halo: Reach]]></category>
		<category><![CDATA[Microsoft]]></category>

		<guid isPermaLink="false">http://epicbattleaxe.com/?p=20644</guid>
		<description><![CDATA[<p><a rel="attachment wp-att-20645" href="http://epicbattleaxe.com/halo-reach-launch-to-be-the-biggest-of-them-all-nationwide/halo-reach-2/"></a></p> <p><a href="http://gamerscoreblog.com/press/archive/2010/09/07/kz817.aspx?">Microsoft</a> is covering the nation in <strong>Halo</strong> madness when <strong>Halo: Reach</strong> drops next Tuesday, September 14 at 12:01 a.m., hosting two huge marquee events in New York City&#8217;s Times Square and at Seattle&#8217;s Experience Music Project &#124; Science Fiction Museum and Hall of Fame.</p> <p>Best Buy Theater in Times Square...]]></description>
			<content:encoded><![CDATA[<p><a rel="attachment wp-att-20645" href="http://epicbattleaxe.com/halo-reach-launch-to-be-the-biggest-of-them-all-nationwide/halo-reach-2/"><img class="alignnone size-full wp-image-20645" src="http://epicbattleaxe.com/wp-content/uploads/2010/09/halo-reach-e1283900885453.jpg" alt="" width="530" height="260" /></a></p>
<p><a href="http://gamerscoreblog.com/press/archive/2010/09/07/kz817.aspx?">Microsoft</a> is covering the nation in <strong>Halo</strong> madness when <strong>Halo: Reach</strong> drops next Tuesday, September 14 at 12:01 a.m., hosting two huge marquee events in New York City&#8217;s Times Square and at Seattle&#8217;s Experience Music Project | Science Fiction Museum and Hall of Fame.</p>
<p>Best Buy Theater in Times Square will offer the opportunity to play <strong>Reach </strong>before it officially drops, <strong>Halo</strong>-themed prizes, appearances from the creators of the franchise and a surprise musical performance.</p>
<p>“Every ‘Halo’ game release has been a major entertainment event, and based on the level of excitement we’ve seen so far, ‘Halo: Reach’ could be the biggest of them all,” said Chris Homeister, senior vice president and general manager of the home entertainment group at Best Buy.</p>
<p>Seattle will host developers from Bungie and 343 Industries, early <strong>Reach</strong> play and tournaments to win <strong>Halo </strong>prizes.</p>
<p>Apart from the festivities to rival New Year&#8217;s Eve celebrations in New York and Seattle, every retailer with a game department and a desire to make money will host a local <strong>Halo: Reach</strong> launch party, which Microsoft estimates to be in the thousands of stores nationwide.</p>
<p>Xbox LIVE will throw its own virtual party, dubbed &#8220;Invasion Week,&#8221; from September 14-20 with a slew of <strong>Halo</strong>-themed perks:</p>
<ul>
<li>Connect to Xbox LIVE and receive a free <strong>Halo: Reach</strong> Invasion Week theme</li>
<li>Game with Developer: Bungie will play with fans on Thursday, 16<sup>th</sup> from 5PM-7PM ET in the US, and Friday the 17<sup>th </sup>8PM-10PM BST in the UK.</li>
<li>Play &amp; Win: Play <strong>Halo: Reach</strong> any time during Invasion Week and you will be entered to win tickets to the upcoming UFC 122 Fight (US only)</li>
<li>Community Events: Themed nights hosted by the community team to play <strong>Halo: Reach</strong>, including  “Co-op Night,” “Xbox All Nighter” and &#8220;Community Playdate&#8221;</li>
</ul>
<p>Where will you be when <strong>Halo: Reach </strong>launches in one week? Compare your party plans in the comments!</p>
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